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authorGravatar senorblanco <senorblanco@chromium.org>2015-08-26 14:26:40 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-26 14:26:40 -0700
commit7b7ecfc046f7ec810482266db3430d1358b7a5bf (patch)
treee286aa97d1a283811b6d533e92e771310bba3c28 /src/effects/SkLightingImageFilter.cpp
parentd5c448fd857a77a375886bc1a8da83a7f1bf32fe (diff)
Fix clipped lighting image filters.
The CPU path for lighting image filters was not adjusting the filter matrix to accommodate srcOffset, resulting in incorrectly-positioned lights. (The GPU path was doing this correctly.) This change adds a new test case to the imagefiltersclipped GM, so it will need new baselines. BUG=skia: Review URL: https://codereview.chromium.org/1310053004
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r--src/effects/SkLightingImageFilter.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 2e25cbf502..58978b78ce 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -1207,7 +1207,9 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy* proxy,
return false;
}
- SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
+ SkMatrix matrix(ctx.ctm());
+ matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+ SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
DiffuseLightingType lightingType(fKD);
offset->fX = bounds.left();
@@ -1351,8 +1353,10 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy* proxy,
SpecularLightingType lightingType(fKS, fShininess);
offset->fX = bounds.left();
offset->fY = bounds.top();
+ SkMatrix matrix(ctx.ctm());
+ matrix.postTranslate(SkIntToScalar(-srcOffset.x()), SkIntToScalar(-srcOffset.y()));
+ SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(matrix));
bounds.offset(-srcOffset);
- SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm()));
switch (transformedLight->type()) {
case SkImageFilterLight::kDistant_LightType:
lightBitmap<SpecularLightingType, SkDistantLight>(lightingType,