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path:
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src
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effects
/
SkLightingImageFilter.cpp
Commit message (
Expand
)
Author
Age
*
Change some function/vars from EffectPtr to EffectRef to reflect GrEffectPtr-...
bsalomon@google.com
2013-01-16
*
Wrap GrEffects in GrEffectPtr.
bsalomon@google.com
2013-01-16
*
Add GrEffect::updateKnownColorComponents(). It is used to determine whether t...
bsalomon@google.com
2013-01-11
*
Remove default texture coords / texture matrix
bsalomon@google.com
2012-11-05
*
Make all remaining effects use GrGLEffectMatrix
bsalomon@google.com
2012-11-02
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2012-10-31
*
Rebase gpu_dev up to r5182
bsalomon@google.com
2012-10-29
|
\
*
|
Pass GrCustomStage to key-generation functions and emitCode().
bsalomon@google.com
2012-10-29
|
*
Fix alpha computation for specular lighting filter (GPU path).
senorblanco@chromium.org
2012-10-29
*
|
Make lighting filters directly inherit from GrGLEffect.
bsalomon@google.com
2012-10-29
*
|
Make the orientation of a texture accessible from and known by GrSurface.
bsalomon@google.com
2012-10-26
*
|
Make GrGLEffect::setData take GrEffectStage rather than GrEffect.
bsalomon@google.com
2012-10-26
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/
*
Rename StageKey and related stuff.
bsalomon@google.com
2012-10-25
*
Rename GrProgramStageFactory to GrBackendEffectFactory.
bsalomon@google.com
2012-10-25
*
GrGLProgramStage Renaming Part 3
bsalomon@google.com
2012-10-25
*
GrGLProgramStage Renaming Part 2
bsalomon@google.com
2012-10-25
*
GrGLProgramStage Renaming Part 1.
bsalomon@google.com
2012-10-25
*
GrCustomStage Renaming Part 5
bsalomon@google.com
2012-10-25
*
GrCustomStage Renaming Part 4
bsalomon@google.com
2012-10-24
*
GrCustomStage Renaming Part 3
bsalomon@google.com
2012-10-24
*
GrCustomStage Renaming Part 2
bsalomon@google.com
2012-10-24
*
CustomStage Renaming Part 1
bsalomon@google.com
2012-10-24
*
Combine the emit functions in GrGLProgramStage.
bsalomon@google.com
2012-10-23
*
Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_convent...
bsalomon@google.com
2012-10-23
*
Revert r6330 thru 6333 while we figure out what to do about Intel bots (possi...
bsalomon@google.com
2012-10-22
*
Remove two params from GrGLProgramStage::setData that are no longer necessary.
bsalomon@google.com
2012-10-22
*
Automatically handle converting gl_FragCoord to Skia's y-down device coords.
bsalomon@google.com
2012-10-22
*
Change SkLightingImageFilter to derive from SkSingleInputImageFilter, so that...
senorblanco@chromium.org
2012-10-05
*
Introduce GrGLShaderBuilder::TextureSampler
bsalomon@google.com
2012-09-06
*
Recommit r5350 with fix for image failures (which affected GLs that don't sup...
bsalomon@google.com
2012-08-30
*
Revert 5350 while image changes are diagnosed.
bsalomon@google.com
2012-08-30
*
Remove fModulate from GrGLShaderBuilder
bsalomon@google.com
2012-08-30
*
Some GrGLShaderBuilder cleanup
bsalomon@google.com
2012-08-28
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
uniquely name FS functions, add lighting effects to unit test
bsalomon@google.com
2012-08-07
*
Update SkFlattenable buffers to be more modular.
djsollen@google.com
2012-08-07
*
Introduction of set of functions to manage generation of texture fetch shader...
twiz@google.com
2012-08-02
*
Create GPU-less build of Skia.
bsalomon@google.com
2012-08-02
*
Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u"...
bsalomon@google.com
2012-07-25
*
Fix static assert on non-windows compilers(?)
bsalomon@google.com
2012-07-25
*
Add GL uniform manager
bsalomon@google.com
2012-07-25
*
Add SkScalarPow.
bungeman@google.com
2012-07-25
*
SkNEW instead of new for lighting effects.
tomhudson@google.com
2012-07-20
*
Fix bad allocator access in r4616
bsalomon@google.com
2012-07-16
*
Remove uniform var pointers from custom effects
bsalomon@google.com
2012-07-16
*
There were three different problems with lighting filters:
senorblanco@chromium.org
2012-07-13
*
Introduces new SingleTextureEffect base class for GrCustomStage objects.
tomhudson@google.com
2012-07-12
*
Fix lighting filters on Windows, and re-enable the GPU path.
senorblanco@chromium.org
2012-07-11
*
Disable GPU path for lighting filters, due to Windows weirdness. Unreviewed.
senorblanco@chromium.org
2012-07-11
*
Mac GLSL fixes; unreviewed.
senorblanco@chromium.org
2012-07-11
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