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path: root/src/effects/SkLightingImageFilter.cpp
Commit message (Expand)AuthorAge
* Change some function/vars from EffectPtr to EffectRef to reflect GrEffectPtr-...Gravatar bsalomon@google.com2013-01-16
* Wrap GrEffects in GrEffectPtr.Gravatar bsalomon@google.com2013-01-16
* Add GrEffect::updateKnownColorComponents(). It is used to determine whether t...Gravatar bsalomon@google.com2013-01-11
* Remove default texture coords / texture matrixGravatar bsalomon@google.com2012-11-05
* Make all remaining effects use GrGLEffectMatrixGravatar bsalomon@google.com2012-11-02
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-10-31
* Rebase gpu_dev up to r5182Gravatar bsalomon@google.com2012-10-29
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* | Pass GrCustomStage to key-generation functions and emitCode().Gravatar bsalomon@google.com2012-10-29
| * Fix alpha computation for specular lighting filter (GPU path).Gravatar senorblanco@chromium.org2012-10-29
* | Make lighting filters directly inherit from GrGLEffect.Gravatar bsalomon@google.com2012-10-29
* | Make the orientation of a texture accessible from and known by GrSurface.Gravatar bsalomon@google.com2012-10-26
* | Make GrGLEffect::setData take GrEffectStage rather than GrEffect.Gravatar bsalomon@google.com2012-10-26
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* Rename StageKey and related stuff.Gravatar bsalomon@google.com2012-10-25
* Rename GrProgramStageFactory to GrBackendEffectFactory.Gravatar bsalomon@google.com2012-10-25
* GrGLProgramStage Renaming Part 3Gravatar bsalomon@google.com2012-10-25
* GrGLProgramStage Renaming Part 2Gravatar bsalomon@google.com2012-10-25
* GrGLProgramStage Renaming Part 1.Gravatar bsalomon@google.com2012-10-25
* GrCustomStage Renaming Part 5Gravatar bsalomon@google.com2012-10-25
* GrCustomStage Renaming Part 4Gravatar bsalomon@google.com2012-10-24
* GrCustomStage Renaming Part 3Gravatar bsalomon@google.com2012-10-24
* GrCustomStage Renaming Part 2Gravatar bsalomon@google.com2012-10-24
* CustomStage Renaming Part 1Gravatar bsalomon@google.com2012-10-24
* Combine the emit functions in GrGLProgramStage.Gravatar bsalomon@google.com2012-10-23
* Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_convent...Gravatar bsalomon@google.com2012-10-23
* Revert r6330 thru 6333 while we figure out what to do about Intel bots (possi...Gravatar bsalomon@google.com2012-10-22
* Remove two params from GrGLProgramStage::setData that are no longer necessary.Gravatar bsalomon@google.com2012-10-22
* Automatically handle converting gl_FragCoord to Skia's y-down device coords.Gravatar bsalomon@google.com2012-10-22
* Change SkLightingImageFilter to derive from SkSingleInputImageFilter, so that...Gravatar senorblanco@chromium.org2012-10-05
* Introduce GrGLShaderBuilder::TextureSamplerGravatar bsalomon@google.com2012-09-06
* Recommit r5350 with fix for image failures (which affected GLs that don't sup...Gravatar bsalomon@google.com2012-08-30
* Revert 5350 while image changes are diagnosed.Gravatar bsalomon@google.com2012-08-30
* Remove fModulate from GrGLShaderBuilderGravatar bsalomon@google.com2012-08-30
* Some GrGLShaderBuilder cleanupGravatar bsalomon@google.com2012-08-28
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* uniquely name FS functions, add lighting effects to unit testGravatar bsalomon@google.com2012-08-07
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
* Introduction of set of functions to manage generation of texture fetch shader...Gravatar twiz@google.com2012-08-02
* Create GPU-less build of Skia.Gravatar bsalomon@google.com2012-08-02
* Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u"...Gravatar bsalomon@google.com2012-07-25
* Fix static assert on non-windows compilers(?)Gravatar bsalomon@google.com2012-07-25
* Add GL uniform managerGravatar bsalomon@google.com2012-07-25
* Add SkScalarPow.Gravatar bungeman@google.com2012-07-25
* SkNEW instead of new for lighting effects.Gravatar tomhudson@google.com2012-07-20
* Fix bad allocator access in r4616Gravatar bsalomon@google.com2012-07-16
* Remove uniform var pointers from custom effectsGravatar bsalomon@google.com2012-07-16
* There were three different problems with lighting filters:Gravatar senorblanco@chromium.org2012-07-13
* Introduces new SingleTextureEffect base class for GrCustomStage objects.Gravatar tomhudson@google.com2012-07-12
* Fix lighting filters on Windows, and re-enable the GPU path.Gravatar senorblanco@chromium.org2012-07-11
* Disable GPU path for lighting filters, due to Windows weirdness. Unreviewed.Gravatar senorblanco@chromium.org2012-07-11
* Mac GLSL fixes; unreviewed.Gravatar senorblanco@chromium.org2012-07-11