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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-11 21:08:55 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-11 21:08:55 +0000
commit371e105da5d9fdfff3b4242b37ff6fc09214c8c8 (patch)
treecfcca4200f2b8eb016f6ea3643f2602bc4076909 /src/effects/SkLightingImageFilter.cpp
parent95146ebc43175ae0c1cd3a116509d92aa1a445ab (diff)
Add GrEffect::updateKnownColorComponents(). It is used to determine whether the output of an effect has a constant output value for r,g,b, or a.
Review URL: https://codereview.appspot.com/7064057 git-svn-id: http://skia.googlecode.com/svn/trunk@7144 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects/SkLightingImageFilter.cpp')
-rw-r--r--src/effects/SkLightingImageFilter.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index 48f16b3ff8..fc819deb17 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -311,6 +311,13 @@ public:
const SkLight* light() const { return fLight; }
SkScalar surfaceScale() const { return fSurfaceScale; }
+
+ virtual void getConstantColorComponents(GrColor* color,
+ uint32_t* validFlags) const SK_OVERRIDE {
+ // lighting shaders are complicated. We just throw up our hands.
+ *validFlags = 0;
+ }
+
private:
typedef GrSingleTextureEffect INHERITED;
const SkLight* fLight;