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path: root/src/effects/SkColorCubeFilter.cpp
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* Use GLSLCaps for creating processor keys and GLSL-specific programsGravatar jvanverth2015-04-28
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* change colorfilter to return an array of frag processorsGravatar reed2015-03-03
* Allow resources' unique keys to be changed.Gravatar bsalomon2015-02-19
* Rename GrContentKey to GrUniqueKeyGravatar bsalomon2015-02-19
* fix for uniform view matrix being uploaded but not usedGravatar joshualitt2015-02-12
* One createTexture function, attempt to recycle scratch in createTexture.Gravatar bsalomon2015-02-06
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-02-02
* Revert of Move npot resizing out of GrContext and simplify GrContext texture ...Gravatar bsalomon2015-01-31
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-01-31
* Revert of Move npot resizing out of GrContext and simplify GrContext texture ...Gravatar fmalita2015-01-31
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-01-30
* Add specialized content key class for resources.Gravatar bsalomon2015-01-23
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Use threshold of 1 texture coord value per pixel w/ nearest neighbor.Gravatar bsalomon2014-12-09
* Make addUniform take a precisionGravatar bsalomon2014-12-09
* Remove backend factoriesGravatar joshualitt2014-12-04
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...Gravatar mtklein2014-12-01
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* remove proc keyGravatar joshualitt2014-11-25
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03
* rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlagsGravatar bsalomon2014-10-28
* Auto-compare GrProcessors' texture accesses in isEqual().Gravatar bsalomon2014-10-16
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Changed "Profile" to "Cube" in ColorCubeGravatar sugoi2014-10-14
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
* Leak fixedGravatar sugoi2014-10-09
* Adding 3D lut color filterGravatar sugoi2014-10-09