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effects
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SkBlurMaskFilter.cpp
Commit message (
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Author
Age
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Convert GrClip to an abstract base class
cdalton
2016-05-13
*
Swap SkGpuBlurUtils over to using SkIRects
robertphillips
2016-05-13
*
Make SkGpuBlurUtils::GaussianBlur more drawContext centric
robertphillips
2016-05-12
*
Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...
robertphillips
2016-05-11
*
Make SkGpuBlurUtils::GaussianBlur more drawContext centric
robertphillips
2016-05-11
*
Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...
scroggo
2016-05-11
*
Make SkGpuBlurUtils::GaussianBlur more drawContext centric
robertphillips
2016-05-11
*
Reland of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #1 id:1 of h...
robertphillips
2016-05-09
*
Revert of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #2 id:20001 ...
jvanverth
2016-05-06
*
Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and Dra...
bsalomon
2016-05-06
*
Simplify SkGpuBlurUtils::GaussianBlur method
robertphillips
2016-05-06
*
Bring sk_sp to GrDrawContext
robertphillips
2016-04-27
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add appendPrecisionModifier method to GrGLSLShaderBuilder
cdalton
2016-04-11
*
SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...
brianosman
2016-04-06
*
switch maskfilters to sk_sp
reed
2016-04-04
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Creating functions for uploading a mipmapped texture.
cblume
2016-02-26
*
Make GrRRectBlurEffect::onIsEqual include the roundrect's rect
robertphillips
2016-02-26
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...
bsalomon
2016-02-25
*
Move Budgeted enum out of SkSurface, use in GrTextureProvider
bsalomon
2016-02-25
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Cleaning up trailing spaces and typos.
cblume
2016-01-26
*
Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
*
remove imagefilter::sizeconstraint
reed
2016-01-11
*
Add default ctor to SkMask
robertphillips
2015-12-17
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Don't create a GXPFactory when blend is SrcOver
egdaniel
2015-11-23
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-10
*
Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). ...
egdaniel
2015-11-09
*
Make SkBlurImageFilter capable of cropping during blur (GPU path).
senorblanco
2015-11-05
*
Rename non-aa rect methods on GrDrawContext in anticipation of making them su...
bsalomon
2015-11-05
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
tunnel down texture-size-constraint to imagefilters
reed
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
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