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path: root/src/effects/SkBlurMaskFilter.cpp
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* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Defer more renderTargetContexts in the GPU image filter paths - take 2Gravatar robertphillips2016-11-21
* Remove GrGLSLSampler type and subclassesGravatar Brian Salomon2016-11-21
* Add handling for instantiate failure up the call stackGravatar Robert Phillips2016-11-18
* Rename GrTextureAccess to GrProcessor::TextureSampler.Gravatar Brian Salomon2016-11-17
* Revert "Defer more renderTargetContexts in the GPU image filter paths"Gravatar Robert Phillips2016-11-15
* Defer more renderTargetContexts in the GPU image filter pathsGravatar Robert Phillips2016-11-15
* s/SkAutoTUnref/sk_sp/ in src/ part 1Gravatar Hal Canary2016-11-07
* Remove SkAutoTDeleteArrayGravatar Ben Wagner2016-11-02
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Remove stray semicolons.Gravatar Mike Klein2016-09-27
* Add a makeDrawContextWithFallback that handles config fallbackGravatar robertphillips2016-09-06
* Fix Ganesh analytic blurred rect drawsGravatar robertphillips2016-08-22
* Remove quantization of device-space dest rect for Ganesh analytic rrect blursGravatar robertphillips2016-08-22
* Revert of Start using vertex attributes for nine-patch blurred rrect draws (p...Gravatar robertphillips2016-08-16
* Start using vertex attributes for nine-patch blurred rrect drawsGravatar robertphillips2016-08-16
* Update ComputeBlurredRRectParams to compute all the parameters needed for occ...Gravatar robertphillips2016-08-16
* Update blurred rrect mask filter creation method to also handle cachingGravatar robertphillips2016-08-15
* Pull handling of blurred circles out of GrRRectBlurEffect::MakeGravatar robertphillips2016-08-15
* Always give simple circular rrects a shot at being directly blurred on the GPUGravatar robertphillips2016-08-11
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...Gravatar robertphillips2016-08-10
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* SkRTConf: eliminateGravatar halcanary2016-08-04
* Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...Gravatar mtklein2016-08-03
* SkRTConf: reduce functionality to what we use, increase simplicityGravatar halcanary2016-08-03
* Remove all usage of SkSurfaceProps::isGammaCorrect()Gravatar brianosman2016-07-26
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* Fix up flags to SkGpuBlurUtils::GaussianBlurGravatar robertphillips2016-06-27
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* Swap SkGpuBlurUtils over to using SkIRectsGravatar robertphillips2016-05-13
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-12
* Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...Gravatar robertphillips2016-05-11
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-11
* Revert of Make SkGpuBlurUtils::GaussianBlur more drawContext centric (patchse...Gravatar scroggo2016-05-11
* Make SkGpuBlurUtils::GaussianBlur more drawContext centricGravatar robertphillips2016-05-11
* Reland of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #1 id:1 of h...Gravatar robertphillips2016-05-09
* Revert of Simplify SkGpuBlurUtils::GaussianBlur method (patchset #2 id:20001 ...Gravatar jvanverth2016-05-06
* Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and Dra...Gravatar bsalomon2016-05-06
* Simplify SkGpuBlurUtils::GaussianBlur methodGravatar robertphillips2016-05-06
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...Gravatar egdaniel2016-04-19
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-19