index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
effects
/
SkBlurMaskFilter.cpp
Commit message (
Expand
)
Author
Age
*
Remove the low hanging fruit with coord change matrices
joshualitt
2014-12-18
*
Fill SkRRect::fType proactively.
mtklein
2014-12-18
*
Change to create device coord coordset
joshualitt
2014-12-18
*
remove view matrix from context
joshualitt
2014-12-17
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Revert of Make all blending up to GrOptDrawState be handled by the xp/xp fact...
egdaniel
2014-12-08
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-08
*
Use size of SkRect as the key for blur mask cache
qiankun.miao
2014-12-05
*
Remove backend factories
joshualitt
2014-12-04
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...
mtklein
2014-12-01
*
Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.
mtklein
2014-12-01
*
remove proc key
joshualitt
2014-11-25
*
add roundOut that returns its result
reed
2014-11-19
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
bsalomon
2014-10-28
*
use SkMaskCache inside SkBlurMaskFilter
reed
2014-10-23
*
Split GrFragmentProcessor into its own header
bsalomon
2014-10-15
*
Push isEqual/onIsEqual down from GrProcessor to subclasses.
bsalomon
2014-10-15
*
Create helper functions to use in computeInvariantOutput calls
egdaniel
2014-10-13
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-03
*
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...
robertphillips
2014-10-02
*
Add isSingleComponent bool to getConstantColorComponent
egdaniel
2014-10-02
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...
joshualitt
2014-09-16
*
removing GrDrawEffect
joshualitt
2014-09-16
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Simplify flattening to just write enough to call the factory/public-construct...
reed
2014-08-21
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Goodbye GrEffectRef.
bsalomon
2014-07-08
*
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.
bsalomon
2014-07-08
*
Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...
bsalomon
2014-06-24
*
Stop referencing gl_FragCoord z and w components.
bsalomon
2014-06-20
*
Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...
humper
2014-06-17
*
Revert of third try at landing improved blur rect; this time with more correc...
scroggo
2014-06-12
*
third try at landing improved blur rect; this time with more correctness
humper
2014-06-11
*
Revert of second try at landing improved blur rect (https://codereview.chromi...
reed
2014-06-11
*
second try at landing improved blur rect
humper
2014-06-09
*
Rollback of fe689c46 and all subsequent changes
jvanverth
2014-06-06
*
remove extra debug prints
humper
2014-06-06
*
fix 10.6 shader tests
humper
2014-06-06
*
repair math error introduced by windows build fix
humper
2014-06-06
[next]