| Commit message (Expand) | Author | Age |
* | Defer more renderTargetContexts in the GPU image filter paths - take 2 | robertphillips | 2016-11-21 |
* | Simplify shader paint alpha modulation. | Mike Klein | 2016-11-21 |
* | Fixed issue with some A2B0 images being too dark | raftias | 2016-11-21 |
* | Remove testing code for not fitting in the Footer. | Herb Derby | 2016-11-21 |
* | Use ptr diff to encode function and padding. | Herb Derby | 2016-11-21 |
* | Add missing virtual functions for SkRectClipCheckBlitter | Yuqian Li | 2016-11-21 |
* | Support decoding images to multiple formats, depending on usage | Brian Osman | 2016-11-21 |
* | Disable RectClipCheckBlitter for cc_unittests | Yuqian Li | 2016-11-20 |
* | Avoid unnecessary cast on a garbage data. | Ivan Krasin | 2016-11-19 |
* | Add test for QuickFDot6Div | Yuqian Li | 2016-11-18 |
* | Add handling for instantiate failure up the call stack | Robert Phillips | 2016-11-18 |
* | Use SkFixedAllocator in SkLinearPipeline and remove the embedding of | Herb Derby | 2016-11-18 |
* | Port convolve functions to SkOpts | xiangze.zhang | 2016-11-17 |
* | perspective matrix | Mike Klein | 2016-11-17 |
* | Fix the quickSkFDot6Div range check | Yuqian Li | 2016-11-17 |
* | Rename GrTextureParams to GrSamplerParams | Brian Salomon | 2016-11-17 |
* | Use SkSmallAllocator for Blender stage. | Herb Derby | 2016-11-17 |
* | Support SkImageShader in SkRasterPipeline blitter | Mike Klein | 2016-11-17 |
* | Remove accessRenderTarget call in SkGpuDevice ctor | Robert Phillips | 2016-11-17 |
* | Use SkFixedMul instead of SkFixedMul_lowprec | Yuqian Li | 2016-11-17 |
* | Guard against instantiate & accessRenderTarget failures | Robert Phillips | 2016-11-17 |
* | Plumb filter quality into SkShader::appendStages(). | Mike Klein | 2016-11-17 |
* | Rename GrTextureAccess to GrProcessor::TextureSampler. | Brian Salomon | 2016-11-17 |
* | Use SkSmallAllocator for SamplerStage and Accessor. | Herb Derby | 2016-11-16 |
* | Hook into parametric and table raster pipeline stages | Matt Sarett | 2016-11-16 |
* | Turn off all SkDebugfs in SkScan_AAAPath.cpp | Yuqian Li | 2016-11-16 |
* | No SkDebugf for approximate intersection | Yuqian Li | 2016-11-16 |
* | External SkImageGenerator API | Florin Malita | 2016-11-16 |
* | Add trace and registers stages. | Mike Klein | 2016-11-16 |
* | Use SkSmallAllocator for tiling. | Herb Derby | 2016-11-16 |
* | move SkBlendMode_Name into public (for chrome) | Mike Reed | 2016-11-16 |
* | Fix mask overflow caused by edge drift | Yuqian Li | 2016-11-16 |
* | Drop forceRLE to simplify aaa_walk_convex_edges | Yuqian Li | 2016-11-16 |
* | Simplify the signature of sk/aaa_fill_path | Yuqian Li | 2016-11-16 |
* | make SkXfermode.h go away | Mike Reed | 2016-11-16 |
* | add {parametric,table}_{r,g,b} stages. | Mike Klein | 2016-11-16 |
* | Revert "Defer more renderTargetContexts in the GPU image filter paths" | Robert Phillips | 2016-11-15 |
* | Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator. | herb | 2016-11-15 |
* | Add SkRasterPipeline::dump(). | Mike Klein | 2016-11-15 |
* | More shader preliminaries / refactoring | Mike Klein | 2016-11-15 |
* | Revert "Support decoding images to multiple formats, depending on usage" | Brian Osman | 2016-11-15 |
* | Revert "Fix NoGPU compilation" | Brian Osman | 2016-11-15 |
* | Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD." | Mike Klein | 2016-11-15 |
* | Revert "fix google3?" | Mike Klein | 2016-11-15 |
* | fix google3? | Mike Klein | 2016-11-15 |
* | Fix NoGPU compilation | Brian Osman | 2016-11-15 |
* | While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD. | Mike Klein | 2016-11-15 |
* | Support decoding images to multiple formats, depending on usage | Brian Osman | 2016-11-15 |
* | Defer more renderTargetContexts in the GPU image filter paths | Robert Phillips | 2016-11-15 |
* | Start each pipeline with (x,y) in (dr,dg) registers for the shader. | Mike Klein | 2016-11-15 |