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path: root/src/core/SkThreadedBMPDevice.h
Commit message (Expand)AuthorAge
* Set empty drawFn when init-once returns earlyGravatar Yuqian Li2018-02-25
* Copy the bitmap in SkThreadedBMPDevice::drawDeviceGravatar Yuqian Li2018-02-25
* Enable DAA in the init-once phase of threaded backendsGravatar Yuqian Li2018-02-21
* Add init-once to threaded backendGravatar Yuqian Li2018-02-12
* Remove macro in the threaded backendGravatar Yuqian Li2018-01-09
* Try to bypass the false-positive clang thread analysis warningGravatar Yuqian Li2017-12-01
* Revert "Renaming and refactoring to prepare for init-once threaded backend"Gravatar Leon Scroggins2017-11-30
* Renaming and refactoring to prepare for init-once threaded backendGravatar Yuqian Li2017-11-30
* Allow providing SkExecutor to SkThreadedBMPDeviceGravatar Yuqian Li2017-08-30
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Mark SkThreadedBMPDevice destructors with overrideGravatar Kevin Lubick2017-06-07
* Add TiledDrawScheduler so we can concurrently draw and enqueGravatar Yuqian Li2017-06-05
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03