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SkShader.cpp
Commit message (
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Author
Age
*
Revert "Revert "Always make SkImageShaders in heap.""
Herb Derby
2017-02-14
*
Revert "Always make SkImageShaders in heap."
Herb Derby
2017-02-13
*
Always make SkImageShaders in heap.
Herb Derby
2017-02-13
*
Revert "More non-invertible shader local matrix guards"
Robert Phillips
2017-02-11
*
More non-invertible shader local matrix guards
Florin Malita
2017-02-10
*
Use SkArenaAlloc in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoo...
Robert Phillips
2017-02-07
*
Revert "SkColorSpace: remove named API, add gamut API"
Matt Sarett
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
*
Revert "Revert "Don't instantiate shaders with non-invertible local matrix""
Florin Malita
2017-02-03
*
Revert "Don't instantiate shaders with non-invertible local matrix"
Hal Canary
2017-02-02
*
Don't instantiate shaders with non-invertible local matrix
Florin Malita
2017-02-02
*
SkRasterPipeline shader adapter
Florin Malita
2017-01-31
*
Revert "SkRasterPipeline shader adapter"
Florin Malita
2017-01-29
*
SkRasterPipeline shader adapter
Florin Malita
2017-01-29
*
Raster pipeline support for SkLocalMatrixShader composition
Florin Malita
2017-01-27
*
Simplify SkShader::ContextRec::fLocalMatrix handling
Florin Malita
2017-01-26
*
Remove SkFallbackAlloc and SkFixedAlloc.
Herb Derby
2017-01-16
*
support a8
Mike Klein
2016-11-29
*
Plumb filter quality into SkShader::appendStages().
Mike Klein
2016-11-17
*
More shader preliminaries / refactoring
Mike Klein
2016-11-15
*
Start hooking shaders into SkRasterPipelineBlitter.
Mike Klein
2016-11-14
*
SkShader* refAs... to sk_sp<SkShader> makeAs...
Ben Wagner
2016-10-24
*
remove 4 legacy flags (clients already updated)
Mike Reed
2016-10-20
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
Bundle SkShader::asFragmentProcessor arguments in a struct
brianosman
2016-07-22
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...
brianosman
2016-06-06
*
move colorshader into its own .cpp, add color4f variant
reed
2016-05-04
*
remove U16 support, just support F16
reed
2016-04-14
*
change flattenable factory to return sk_sp
reed
2016-04-03
*
switch xfermodes over to sk_sp
reed
2016-03-29
*
Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...
reed
2016-03-22
*
Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...
reed
2016-03-22
*
Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...
reed
2016-03-22
*
allow more options for shader blitprocs
reed
2016-03-18
*
add blitprocs to shaders
reed
2016-03-16
*
Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5...
reed
2016-03-11
*
Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:8000...
robertphillips
2016-03-10
*
add Make variations to return SkImage by sk_sp
reed
2016-03-10
*
use Make instead of Create to return a shared shader
reed
2016-03-08
*
remove align16 calls in skhader context sizes. will handle this elsewhere as ...
reed
2016-03-04
*
disable assert for now
reed
2016-03-03
*
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...
reed
2016-03-03
*
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...
halcanary
2016-03-03
*
enforce 16byte alignment in shader contexts
reed
2016-03-03
*
Revert of add support for new bitmapshader context (patchset #5 id:80001 of h...
reed
2016-03-03
*
add support for new bitmapshader context
reed
2016-03-03
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