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SkPM4fPriv.h
Commit message (
Expand
)
Author
Age
*
Short-circuit gradient color space conversion
Florin Malita
2017-10-25
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
funnel all constant colors through append_constant_color()
Mike Klein
2017-08-03
*
CPU impl for ToSRGBColorFilter
Mike Klein
2017-07-25
*
convert over to 2d-mode
Mike Klein
2017-07-20
*
add stages for black and white colors
Mike Reed
2017-07-06
*
update SkRasterPipeline::run() to also take y
Mike Klein
2017-06-01
*
SkRasterPipeline in SkArenaAlloc
Mike Klein
2017-05-24
*
Pass alphaType to append_gamut_transform() to inform the clamp
Matt Sarett
2017-05-12
*
make append_gamut_tranform() never fail
Mike Klein
2017-05-09
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Revert "SkColorSpace: remove named API, add gamut API"
Matt Sarett
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Move shader register setup to SkRasterPipelineBlitter.
Mike Klein
2017-01-23
*
SkRasterPipeline impl for 2-stop linear gradients
Florin Malita
2017-01-20
*
No need to fake makeArrayDefault() now that it exists.
Mike Klein
2017-01-19
*
Remove SkFallbackAlloc and SkFixedAlloc.
Herb Derby
2017-01-16
*
Detect when we can skip clamps on gamut transforms.
Mike Klein
2016-12-01
*
Bring back SkRasterPipeline::run() for one-off uses.
Mike Klein
2016-11-30
*
support a8
Mike Klein
2016-11-29
*
Start each pipeline with (x,y) in (dr,dg) registers for the shader.
Mike Klein
2016-11-15
*
Fill in gamut-transformation TODOs for software pipeline.
Mike Klein
2016-11-14
*
Fix SkModeColorFilter in 565
Mike Klein
2016-11-12
*
Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...
msarett
2016-09-16
*
Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
*
Correct sRGB <-> linear everywhere.
mtklein
2016-07-20
*
Remove bloat from SkBlend_opts.
herb
2016-07-12
*
remove experimental treat-skcolor-as-srgb flag
reed
2016-06-24
*
respect srgb gamma when building mips
reed
2016-06-10
*
linear -> sRGB: use fast approximate sqrt()
mtklein
2016-06-07
*
This has all the different source types in and working. There are many SkDiff...
herb
2016-05-13
*
WIP: runtime switch for how to interpret SkColor -vs- srgb
reed
2016-04-15
*
add header guard to SkPM4fPriv.h to prevent accidental multiple inclusion
lsalzman
2016-04-07
*
make pm4f be RGBA always, not pmcolor order
reed
2016-03-08
*
SkNx: kth<...>() -> [...]
mtklein
2016-02-21
*
make SkPM4f private
reed
2016-02-18
*
float components in xfermodes
reed
2016-01-30
*
starter procs for blending with pm4f
reed
2016-01-29