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path: root/src/core/SkPM4fPriv.h
Commit message (Expand)AuthorAge
* add explicit accessor for sRGB singleton colorspacesGravatar Mike Klein2018-07-25
* Revert "update SkColor4f::FromColor() to preserve transfer function"Gravatar Robert Phillips2018-07-13
* update SkColor4f::FromColor() to preserve transfer functionGravatar Mike Klein2018-07-12
* clean up some old busted color routinesGravatar Mike Klein2018-07-12
* update color management for color shadersGravatar Mike Klein2018-07-12
* update mode color filter color managementGravatar Mike Klein2018-07-12
* rm dead codeGravatar Mike Klein2018-06-04
* warmup, remove clamping in append_gamut_transform()Gravatar Mike Klein2018-05-30
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
* Short-circuit gradient color space conversionGravatar Florin Malita2017-10-25
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* funnel all constant colors through append_constant_color()Gravatar Mike Klein2017-08-03
* CPU impl for ToSRGBColorFilterGravatar Mike Klein2017-07-25
* convert over to 2d-modeGravatar Mike Klein2017-07-20
* add stages for black and white colorsGravatar Mike Reed2017-07-06
* update SkRasterPipeline::run() to also take yGravatar Mike Klein2017-06-01
* SkRasterPipeline in SkArenaAllocGravatar Mike Klein2017-05-24
* Pass alphaType to append_gamut_transform() to inform the clampGravatar Matt Sarett2017-05-12
* make append_gamut_tranform() never failGravatar Mike Klein2017-05-09
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Move shader register setup to SkRasterPipelineBlitter.Gravatar Mike Klein2017-01-23
* SkRasterPipeline impl for 2-stop linear gradientsGravatar Florin Malita2017-01-20
* No need to fake makeArrayDefault() now that it exists.Gravatar Mike Klein2017-01-19
* Remove SkFallbackAlloc and SkFixedAlloc.Gravatar Herb Derby2017-01-16
* Detect when we can skip clamps on gamut transforms.Gravatar Mike Klein2016-12-01
* Bring back SkRasterPipeline::run() for one-off uses.Gravatar Mike Klein2016-11-30
* support a8Gravatar Mike Klein2016-11-29
* Start each pipeline with (x,y) in (dr,dg) registers for the shader.Gravatar Mike Klein2016-11-15
* Fill in gamut-transformation TODOs for software pipeline.Gravatar Mike Klein2016-11-14
* Fix SkModeColorFilter in 565Gravatar Mike Klein2016-11-12
* Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...Gravatar msarett2016-09-16
* Support Float32 output from SkColorSpaceXformGravatar msarett2016-09-16
* Correct sRGB <-> linear everywhere.Gravatar mtklein2016-07-20
* Remove bloat from SkBlend_opts.Gravatar herb2016-07-12
* remove experimental treat-skcolor-as-srgb flagGravatar reed2016-06-24
* respect srgb gamma when building mipsGravatar reed2016-06-10
* linear -> sRGB: use fast approximate sqrt()Gravatar mtklein2016-06-07
* This has all the different source types in and working. There are many SkDiff...Gravatar herb2016-05-13
* WIP: runtime switch for how to interpret SkColor -vs- srgbGravatar reed2016-04-15
* add header guard to SkPM4fPriv.h to prevent accidental multiple inclusionGravatar lsalzman2016-04-07
* make pm4f be RGBA always, not pmcolor orderGravatar reed2016-03-08
* SkNx: kth<...>() -> [...]Gravatar mtklein2016-02-21
* make SkPM4f privateGravatar reed2016-02-18
* float components in xfermodesGravatar reed2016-01-30
* starter procs for blending with pm4fGravatar reed2016-01-29