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SkPM4fPriv.h
Commit message (
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Author
Age
*
Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...
msarett
2016-09-16
*
Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
*
Correct sRGB <-> linear everywhere.
mtklein
2016-07-20
*
Remove bloat from SkBlend_opts.
herb
2016-07-12
*
remove experimental treat-skcolor-as-srgb flag
reed
2016-06-24
*
respect srgb gamma when building mips
reed
2016-06-10
*
linear -> sRGB: use fast approximate sqrt()
mtklein
2016-06-07
*
This has all the different source types in and working. There are many SkDiff...
herb
2016-05-13
*
WIP: runtime switch for how to interpret SkColor -vs- srgb
reed
2016-04-15
*
add header guard to SkPM4fPriv.h to prevent accidental multiple inclusion
lsalzman
2016-04-07
*
make pm4f be RGBA always, not pmcolor order
reed
2016-03-08
*
SkNx: kth<...>() -> [...]
mtklein
2016-02-21
*
make SkPM4f private
reed
2016-02-18
*
float components in xfermodes
reed
2016-01-30
*
starter procs for blending with pm4f
reed
2016-01-29