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path: root/src/core/SkNormalSource.cpp
Commit message (Expand)AuthorAge
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* Added API for Bevel NormalSource.Gravatar dvonbeck2016-07-28
* require semi at the end of SkASSERT and friendsGravatar caryclark2016-07-27
* Bundle SkShader::asFragmentProcessor arguments in a structGravatar brianosman2016-07-22
* SkLS now accepting nullptr for diffuse shader and normal source, now accurate...Gravatar dvonbeck2016-07-20
* Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShaderGravatar dvonbeck2016-07-09
* Fixed error when normal.z = 1 in GPUs with binary16 floatsGravatar dvonbeck2016-07-08
* Revert of Abstracted diffuse color map out of SkLightingShaderImpl into a gen...Gravatar rmistry2016-07-08
* Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShaderGravatar dvonbeck2016-07-06
* API change to allow for NormalSource selection at the user level.Gravatar dvonbeck2016-07-06
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27
* Revert of Refactoring of CPU NormalMap handling out into its own class (patch...Gravatar dvonbeck2016-06-27
* SkLightingShader normal vector CPU computation refactor.Gravatar dvonbeck2016-06-27