index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
core
/
SkNormalSource.cpp
Commit message (
Expand
)
Author
Age
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Added API for Bevel NormalSource.
dvonbeck
2016-07-28
*
require semi at the end of SkASSERT and friends
caryclark
2016-07-27
*
Bundle SkShader::asFragmentProcessor arguments in a struct
brianosman
2016-07-22
*
SkLS now accepting nullptr for diffuse shader and normal source, now accurate...
dvonbeck
2016-07-20
*
Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShader
dvonbeck
2016-07-09
*
Fixed error when normal.z = 1 in GPUs with binary16 floats
dvonbeck
2016-07-08
*
Revert of Abstracted diffuse color map out of SkLightingShaderImpl into a gen...
rmistry
2016-07-08
*
Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShader
dvonbeck
2016-07-06
*
API change to allow for NormalSource selection at the user level.
dvonbeck
2016-07-06
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27
*
Revert of Refactoring of CPU NormalMap handling out into its own class (patch...
dvonbeck
2016-06-27
*
SkLightingShader normal vector CPU computation refactor.
dvonbeck
2016-06-27