Commit message (Expand) | Author | Age | |
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* | Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShader | dvonbeck | 2016-07-09 |
* | Fixed error when normal.z = 1 in GPUs with binary16 floats | dvonbeck | 2016-07-08 |
* | Revert of Abstracted diffuse color map out of SkLightingShaderImpl into a gen... | rmistry | 2016-07-08 |
* | Abstracted diffuse color map out of SkLightingShaderImpl into a generic SkShader | dvonbeck | 2016-07-06 |
* | API change to allow for NormalSource selection at the user level. | dvonbeck | 2016-07-06 |
* | SkLightingShader normal vector CPU computation refactor. | dvonbeck | 2016-06-27 |
* | Revert of Refactoring of CPU NormalMap handling out into its own class (patch... | dvonbeck | 2016-06-27 |
* | SkLightingShader normal vector CPU computation refactor. | dvonbeck | 2016-06-27 |