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path: root/src/core/SkGeometry.h
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* partial revert of https://skia-review.googlesource.com/c/skia/+/90026 for and...Gravatar Mike Reed2018-01-03
* remove unused declarationsGravatar Mike Reed2018-01-03
* CCPR: Combine loops and serpentines back into a single shaderGravatar Chris Dalton2017-12-08
* Harden SkClassifyCubicGravatar Chris Dalton2017-11-09
* Add SK_API to APIs used by the android framework.Gravatar Derek Sollenberger2017-09-21
* Minor cleanups for CCPRGravatar Chris Dalton2017-09-12
* CCPR: Remove cubic insets and MSAA bordersGravatar Chris Dalton2017-09-05
* Convert SkClassifyCubic to double precisionGravatar Chris Dalton2017-06-12
* Improve cubic KLM accuracyGravatar Chris Dalton2017-06-09
* Improve accuracy of cubic classificationGravatar Chris Dalton2017-04-14
* allow conic chop to failGravatar caryclark2016-09-26
* fix conic path fuzzGravatar caryclark2016-08-23
* SkNx Load/store: take any pointer.Gravatar mtklein2016-01-31
* move more geometry to simdGravatar caryclark2016-01-26
* remove legacy definesGravatar caryclark2016-01-25
* replace arcto quads with a conicGravatar caryclark2016-01-20
* fix circular dashingGravatar caryclark2016-01-19
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* handle large conic strokes betterGravatar caryclark2015-05-19
* use pathops utils to improve precision of cubic chopping in scan converterGravatar reed2015-04-30
* remove older version of cubic->coeffGravatar reed2015-04-15
* Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...Gravatar reed2015-04-15
* Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...Gravatar reed2015-04-15
* Speeup hairline curves (quads and cubics)Gravatar reed2015-04-15
* use new faster/vector impl for chopping conicsGravatar reed2015-03-26
* remove slower scalar code in favor of vectorsGravatar reed2015-03-26
* SkChopCubicAt2 using Sk2s -- 2x fasterGravatar reed2015-03-24
* use Sk2s for conicsGravatar reed2015-03-20
* use Sk2s for EvalQuadTangent and ChopQuadAtGravatar reed2015-03-20
* alt SkEvalQuadAt that returns its answer, using Sk2fGravatar reed2015-03-19
* remove unused SkXRay functionsGravatar reed2015-03-18
* Use conics for round joins and capsGravatar reed2015-02-10
* use conics for arcToGravatar reed2015-02-09
* use conicsGravatar reed2014-12-17
* Extract cubic classification from gpu into geometryGravatar caryclark2014-12-12
* use SkScalar instead of floatGravatar reed2014-12-11
* move some headers out of publicGravatar reed2014-06-17
* first cut at event-based test appGravatar reed@android.com2008-12-19
* grab from latest androidGravatar reed@android.com2008-12-17