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SkGeometry.cpp
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Author
Age
...
*
remove older version of cubic->coeff
reed
2015-04-15
*
Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...
reed
2015-04-15
*
Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...
reed
2015-04-15
*
Speeup hairline curves (quads and cubics)
reed
2015-04-15
*
Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T>
mtklein
2015-03-30
*
impl SkConvertQuadToCubic w/ Sk2s
reed
2015-03-26
*
use new faster/vector impl for chopping conics
reed
2015-03-26
*
remove slower scalar code in favor of vectors
reed
2015-03-26
*
SkChopCubicAt2 using Sk2s -- 2x faster
reed
2015-03-24
*
cleanup using constructors
reed
2015-03-20
*
use Sk2s for conics
reed
2015-03-20
*
use Sk2s for EvalQuadTangent and ChopQuadAt
reed
2015-03-20
*
Try out operator overloads for Sk2x.
mtklein
2015-03-19
*
Port to real Sk2f.
mtklein
2015-03-19
*
alt SkEvalQuadAt that returns its answer, using Sk2f
reed
2015-03-19
*
remove unused SkXRay functions
reed
2015-03-18
*
Remove SK_SUPPORT_LEGACY_CONIC_COMPUTE_QUAD_POW2
fmalita
2015-02-17
*
interpret conic tolerance correctly -- big rebaseline
reed
2015-02-12
*
Use conics for round joins and caps
reed
2015-02-10
*
use conics for arcTo
reed
2015-02-09
*
use conics
reed
2014-12-17
*
Extract cubic classification from gpu into geometry
caryclark
2014-12-12
*
Add more debugging for newly failing assert (DM on Xoom bots).
Mike Klein
2014-09-12
*
Stub for conic section max curvature
commit-bot@chromium.org
2014-02-21
*
update for coding style, remove explicit floats
commit-bot@chromium.org
2014-02-21
*
That's confusing. Make it clear we're working with 3 points == 9 scalars.
commit-bot@chromium.org
2014-01-28
*
remove remaining references to Sk64 (obsolete)
reed@google.com
2014-01-13
*
remove SK_SCALAR_IS_[FLOAT,FIXED] and assume floats
reed@google.com
2013-12-17
*
remove SkFP.h and replace SkFP with SkScalar stop respecting SK_SOFTWARE_FLOA...
reed@google.com
2013-12-16
*
remove SkFloatToScalar macro
commit-bot@chromium.org
2013-11-25
*
Construct round rects with perpendicular tangents.
commit-bot@chromium.org
2013-11-01
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-09-28
*
This CL effectively reverts:
robertphillips@google.com
2013-09-27
*
Add implicit hairline conic rendering to GPU
egdaniel@google.com
2013-07-12
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-07-10
*
GM (and fix) for drawArc capping issue
robertphillips@google.com
2013-07-09
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-05-08
*
share derivative code with extrema logic, remove some dead code.
mike@reedtribe.org
2013-05-08
*
fix impl for conic derivative (tangent)
mike@reedtribe.org
2013-05-08
*
add (untested) tangent calc for conics
reed@google.com
2013-05-07
*
add routines to compute error between conic and quad
mike@reedtribe.org
2013-04-30
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-04-28
*
add computation for error in conic-as-quad
mike@reedtribe.org
2013-04-27
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-04-27
*
add comment for computing max-diff between conic and its bounding quad
reed@google.com
2013-04-26
*
rename SkRationalQuad to SkConic
mike@reedtribe.org
2013-04-26
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-04-17
*
add compute-bounds for conics
mike@reedtribe.org
2013-04-17
*
add extrema for conics
mike@reedtribe.org
2013-04-17
*
add comments for computing derivatives
reed@google.com
2013-04-16
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