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SkDraw.cpp
Commit message (
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Author
Age
*
Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
Mike Reed
2017-01-13
*
move SkDevice.h and SkBitmapDevice.h contents in to src headers
Mike Reed
2017-01-13
*
refFoo variant for getters that naturally have a sk_sp
Mike Reed
2017-01-12
*
Add destination color space to shader ContextRec
Brian Osman
2016-12-05
*
Revert "Revert "make it illegal to include SkXfermode.h""
Mike Reed
2016-11-23
*
Revert "make it illegal to include SkXfermode.h"
Greg Daniel
2016-11-23
*
make it illegal to include SkXfermode.h
Mike Reed
2016-11-23
*
Fix bitmap shaders gm
Matt Sarett
2016-11-03
*
Remove SkImageInfoIsGammaCorrect, etc...
Brian Osman
2016-11-01
*
Draw Alpha8 + color filter correctly in software
Matt Sarett
2016-10-31
*
remove xfermode from public api
Mike Reed
2016-10-28
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Avoid unneeded paint copies in SkDraw::drawBitmap
fmalita
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
Remove some useless declarations
sylvestre.ledru
2016-09-01
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
Fix F16 raster text masks. We don't want fake gamma in that case.
brianosman
2016-07-25
*
Make SkFont a bit more useable
robertphillips
2016-07-19
*
check for culled-out paths inside SkDraw
reed
2016-07-18
*
check for zero scale in SkDraw::ComputeResScaleForStroking
lsalzman
2016-07-06
*
update callers to not use SkColorProfileType
reed
2016-06-21
*
Simplify mask/clip intersection, making sure to explicitly check for an empty...
mtklein
2016-06-19
*
SkPixmap::setColorSpace
msarett
2016-06-09
*
Propagate filter mode when rendering Alpha8 bitmaps
brianosman
2016-05-19
*
refactor drawPath to have drawDevPath
reed
2016-05-09
*
Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and Dra...
bsalomon
2016-05-06
*
remove 'deprecated' region from SkDraw
reed
2016-04-27
*
Decouple contrast boost from fake gamma.
brianosman
2016-04-08
*
switch xfermodes over to sk_sp
reed
2016-03-29
*
Don't convert to Sk48Dot16 in DrawOneGlyph.
benjaminwagner
2016-03-25
*
Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://...
reed
2016-03-18
*
Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://c...
reed
2016-03-18
*
switch patheffects over to sk_sp
reed
2016-03-18
*
Avoid unneeded ref churn in SkDraw::drawVertices
fmalita
2016-03-13
*
Remove version checks for _MSC_VER < 1800 (msvs2013).
bungeman
2016-03-10
*
use Make instead of Create to return a shared shader
reed
2016-03-08
*
4377: drawVertices crashes when shader+colorfilter in the paint
aleksandar.stojiljkovic
2016-03-08
*
remove align16 calls in skhader context sizes. will handle this elsewhere as ...
reed
2016-03-04
*
Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://code...
reed
2016-03-03
*
Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of ht...
halcanary
2016-03-03
*
enforce 16byte alignment in shader contexts
reed
2016-03-03
*
Round to nearest in ScalarTo256.
benjaminwagner
2016-02-24
*
Simplify and combine SkDrawCacheProc and SkMeasureCacheProc to SkPaint::Glyph...
benjaminwagner
2016-02-23
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