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path: root/src/core/SkComposeShader.cpp
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* Move SkPaint::toString from debugger to SkPaintGravatar robertphillips@google.com2013-02-14
* Added print out of SkShader information to debuggerGravatar robertphillips@google.com2013-01-15
* reland 6798 w/ fix for bitmap-as-mask pixel-lockingGravatar reed@google.com2012-12-13
* revert 6798 (assert in GM)Gravatar reed@google.com2012-12-13
* Goal: ensure we always balance lock/unlock pixels calls.Gravatar reed@google.com2012-12-13
* Make SkShader store localM directly rather than as a separate alloc.Gravatar bsalomon@google.com2012-10-31
* Make flattenables no longer depend on global static initializers.Gravatar scroggo@google.com2012-09-21
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
* Register some flattenable factories.Gravatar scroggo@google.com2012-06-25
* Cleanup code related to SkFlattenable::flatten()Gravatar djsollen@google.com2012-03-29
* handle if unflattening returned a null shaderGravatar reed@google.com2011-11-30
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* remove SkRefCnt safeRef() and safeUnref(), and replace the call-sites withGravatar reed@google.com2011-02-07
* add BlitRow procs for 32->32, to allow for neon and other optimizations.Gravatar reed@android.com2009-09-23
* grab from latest androidGravatar reed@android.com2008-12-17