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path: root/src/core/SkCanvas.cpp
Commit message (Expand)AuthorAge
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* Cleanup tracing macros for use by the Android frameworkGravatar Derek Sollenberger2017-08-16
* Remove SkLightingShader and associated classesGravatar Robert Phillips2017-08-07
* Assert text passed to canvas is initialized.Gravatar Ben Wagner2017-08-01
* Normalize canvas tracingGravatar Brian Osman2017-07-26
* Automatically prepend "disabled-by-default-" to TRACE categoriesGravatar Brian Osman2017-07-26
* Tracing macro cleanup continuedGravatar Brian Osman2017-07-26
* Add category support to JSON and SkDebugf tracingGravatar Brian Osman2017-07-21
* clean read/write pixels signatures, augment SkSurface APIGravatar Mike Reed2017-07-21
* guard references to SkColorTableGravatar Mike Reed2017-07-18
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* SkSTArenaAllocGravatar Florin Malita2017-05-24
* color-correct patchGravatar Mike Reed2017-05-23
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
* Revert "Add GM to verify that drawX == (path.addX, drawPath)"Gravatar Greg Daniel2017-05-17
* Add GM to verify that drawX == (path.addX, drawPath)Gravatar Brian Osman2017-05-17
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Sort all user-supplied rects before computeFastBoundsGravatar Brian Osman2017-05-13
* Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""Gravatar Florin Malita2017-05-03
* Revert "Reland: Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-03
* Reland: Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-03
* Remove translateZ and lights from SkCanvasGravatar Jim Van Verth2017-05-02
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* Revert "Remove SkLights include from SkCanvas.h"Gravatar Florin Malita2017-05-02
* Remove SkLights include from SkCanvas.hGravatar Florin Malita2017-05-02
* Revert "Revert "SaveLayerRec::fClipMask -> raw pointer""Gravatar Mike Klein2017-05-01
* Revert "SaveLayerRec::fClipMask -> raw pointer"Gravatar Mike Klein2017-05-01
* SaveLayerRec::fClipMask -> raw pointerGravatar Florin Malita2017-05-01
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* Remove temporary_internal_describeTopLayerGravatar Florin Malita2017-04-28
* add drawString helper to canvasGravatar Cary Clark2017-04-28
* add helper makeShader for the common Clamp caseGravatar Mike Reed2017-04-28
* Scrub DeviceCMGravatar Florin Malita2017-04-28
* remove dead code around SK_SUPPORT_LEGACY_CANVAS_READPIXELSGravatar Mike Reed2017-04-20
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* deprecate odd variants of SkCanvas::readPixelsGravatar Mike Reed2017-04-17
* remove dead code around replayClipsGravatar Mike Reed2017-04-13
* fix drawDRRect for fuzzerGravatar Cary Clark2017-04-12
* SkCanvas constructor with legacy flag for Android frameworkGravatar Matt Sarett2017-04-11
* remove legacy vertices flag and codeGravatar Mike Reed2017-04-06
* add guard for obsolete (non-functioning) replayClipsGravatar Mike Reed2017-04-06
* remove legacy canvas helpersGravatar Mike Reed2017-04-05
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* add test and fix for canvas::isClipEmptyGravatar Mike Reed2017-03-23
* remove legacy vertices virtual from SkDeviceGravatar Mike Reed2017-03-19
* remove legacy virtual for vertices, only support object formGravatar Mike Reed2017-03-17
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17