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path: root/src/core/SkBlitter.h
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* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Add dest type hint to SkShader::ContextRecGravatar fmalita2016-02-22
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* fix up virtual / override stuffGravatar reed2015-06-25
* Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapiGravatar reed2015-06-09
* Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (pat...Gravatar reed2015-06-08
* change SkDraw and all Blitters to use pixmap instead of bitmapGravatar reed2015-06-08
* use pixmaps for dst in sprites -- NO BITMAPSGravatar reed2015-06-05
* remove bitmaps entirely from sprite blits (as source)Gravatar reed2015-05-23
* remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2Gravatar reed2015-04-20
* Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...Gravatar reed2015-04-15
* Revert of make blitAntiH2 virtual, to prep for larger change (patchset #1 id:...Gravatar reed2015-04-15
* make blitAntiH2 virtual, to prep for larger changeGravatar reed2015-04-15
* Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...Gravatar reed2015-04-15
* Speeup hairline curves (quads and cubics)Gravatar reed2015-04-15
* add blitter api for aa-hairlinesGravatar reed2015-04-15
* Revert of add new blit2 methods in support of antialiased hairlines guard fla...Gravatar jcgregorio2015-04-15
* add new blit2 methods in support of antialiased hairlinesGravatar reed2015-04-14
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Pass clip blitter rows preserved requestGravatar krajcevski2014-07-29
* Let blitters be notified when they're done being usedGravatar krajcevski2014-07-21
* Buffer four scanlines prior to blitting. We will eventually use thisGravatar krajcevski2014-07-16
* add local-matrix to shader::contextGravatar commit-bot@chromium.org2014-05-06
* Revert of Revert of Extract most of the mutable state of SkShader into a sepa...Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-23
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-17
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-16
* Add a class to allocate small objects w/o extra calls to new.Gravatar commit-bot@chromium.org2014-03-07
* Revert "Revert "speed up A8 by creating a new entry-point in SkDraw that blit...Gravatar reed@google.com2013-11-07
* Revert "speed up A8 by creating a new entry-point in SkDraw that blits the pa...Gravatar reed@google.com2013-11-04
* speed up A8 by creating a new entry-point in SkDraw that blits the path's cov...Gravatar reed@google.com2013-11-04
* add per-draw checks for lockcountsGravatar reed@google.com2012-12-14
* privatize SkBlitter.hGravatar reed@google.com2012-08-09
* first cut at event-based test appGravatar reed@android.com2008-12-19
* grab from latest androidGravatar reed@android.com2008-12-17