diff options
author | reed <reed@google.com> | 2015-04-20 05:18:01 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-04-20 05:18:01 -0700 |
commit | a8ec4805db3a3cfd34926b89d6963700fb0ff0c1 (patch) | |
tree | 798019efe7410c39c38f8c336e7a5580eb068d70 /src/core/SkBlitter.h | |
parent | d13444acf2d6cdc13f9916309cfd3cfa314b6725 (diff) |
remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2
no image changes expected in skia or chrome/blink
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1050953003
Diffstat (limited to 'src/core/SkBlitter.h')
-rw-r--r-- | src/core/SkBlitter.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h index 6490937701..7cf8301a4a 100644 --- a/src/core/SkBlitter.h +++ b/src/core/SkBlitter.h @@ -18,12 +18,6 @@ #include "SkShader.h" #include "SkSmallAllocator.h" -#ifdef SK_SUPPORT_LEGACY_BLITANTIH2V2 - #define SK_BLITANTIH2V2_VIRTUAL -#else - #define SK_BLITANTIH2V2_VIRTUAL virtual -#endif - /** SkBlitter and its subclasses are responsible for actually writing pixels into memory. Besides efficiency, they handle clipping and antialiasing. */ @@ -60,7 +54,7 @@ public: virtual const SkBitmap* justAnOpaqueColor(uint32_t* value); // (x, y), (x + 1, y) - SK_BLITANTIH2V2_VIRTUAL void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { + virtual void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { int16_t runs[3]; uint8_t aa[2]; @@ -73,7 +67,7 @@ public: } // (x, y), (x, y + 1) - SK_BLITANTIH2V2_VIRTUAL void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { + virtual void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { int16_t runs[2]; uint8_t aa[1]; |