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SkBlitter.h
Commit message (
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Author
Age
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
IWYU: 'core' target, files starting A-C.
bungeman
2015-08-05
*
Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...
reed
2015-08-04
*
IWYU: 'core' target, files starting A-C.
bungeman
2015-08-04
*
fix up virtual / override stuff
reed
2015-06-25
*
Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi
reed
2015-06-09
*
Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (pat...
reed
2015-06-08
*
change SkDraw and all Blitters to use pixmap instead of bitmap
reed
2015-06-08
*
use pixmaps for dst in sprites -- NO BITMAPS
reed
2015-06-05
*
remove bitmaps entirely from sprite blits (as source)
reed
2015-05-23
*
remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2
reed
2015-04-20
*
Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...
reed
2015-04-15
*
Revert of make blitAntiH2 virtual, to prep for larger change (patchset #1 id:...
reed
2015-04-15
*
make blitAntiH2 virtual, to prep for larger change
reed
2015-04-15
*
Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...
reed
2015-04-15
*
Speeup hairline curves (quads and cubics)
reed
2015-04-15
*
add blitter api for aa-hairlines
reed
2015-04-15
*
Revert of add new blit2 methods in support of antialiased hairlines guard fla...
jcgregorio
2015-04-15
*
add new blit2 methods in support of antialiased hairlines
reed
2015-04-14
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Pass clip blitter rows preserved request
krajcevski
2014-07-29
*
Let blitters be notified when they're done being used
krajcevski
2014-07-21
*
Buffer four scanlines prior to blitting. We will eventually use this
krajcevski
2014-07-16
*
add local-matrix to shader::context
commit-bot@chromium.org
2014-05-06
*
Revert of Revert of Extract most of the mutable state of SkShader into a sepa...
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-23
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-17
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-16
*
Add a class to allocate small objects w/o extra calls to new.
commit-bot@chromium.org
2014-03-07
*
Revert "Revert "speed up A8 by creating a new entry-point in SkDraw that blit...
reed@google.com
2013-11-07
*
Revert "speed up A8 by creating a new entry-point in SkDraw that blits the pa...
reed@google.com
2013-11-04
*
speed up A8 by creating a new entry-point in SkDraw that blits the path's cov...
reed@google.com
2013-11-04
*
add per-draw checks for lockcounts
reed@google.com
2012-12-14
*
privatize SkBlitter.h
reed@google.com
2012-08-09
*
first cut at event-based test app
reed@android.com
2008-12-19
*
grab from latest android
reed@android.com
2008-12-17