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path: root/src/core/SkBlitter.cpp
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* Reland "Fix the fat rect bug in the threaded backend"Gravatar Yuqian Li2018-04-18
* Revert "Fix the fat rect bug in the threaded backend"Gravatar Yuqian Li2018-04-17
* Fix the fat rect bug in the threaded backendGravatar Yuqian Li2018-04-17
* Let SkCoverageDeltaList store width and use it during blittingGravatar Yuqian Li2018-04-16
* SkBlitter is not thread safe; make one for each thread.Gravatar Yuqian Li2018-04-16
* Reland "Cumulate deltas even if they're out of the clip"Gravatar Yuqian Li2018-04-16
* Revert "Cumulate deltas even if they're out of the clip"Gravatar Yuqian Li2018-04-16
* Cumulate deltas even if they're out of the clipGravatar Yuqian Li2018-04-14
* use commonPaint for all raster pipelineGravatar Mike Klein2018-04-09
* remove SK_IGNORE_TO_STRINGGravatar Cary Clark2018-04-05
* Banish SkShaderBase::isRasterPipelineOnly()Gravatar Florin Malita2018-04-04
* Reland "Check the boundary while cumulating deltas in a mask"Gravatar Yuqian Li2018-03-20
* Revert "Check the boundary while cumulating deltas in a mask"Gravatar Yuqian Li2018-03-09
* Check the boundary while cumulating deltas in a maskGravatar Yuqian Li2018-03-09
* fix crasher in path-->regionGravatar Mike Reed2018-02-27
* Enable DAA in the init-once phase of threaded backendsGravatar Yuqian Li2018-02-21
* Add init-once to threaded backendGravatar Yuqian Li2018-02-12
* move the guts of SkMaskFilter.h into SkMaskFilterBase.hGravatar Mike Reed2018-01-23
* Revert "Revert "Revert "Revert "Snap alpha for small rects""""Gravatar Yuqian Li2018-01-13
* Revert "Revert "Revert "Snap alpha for small rects"""Gravatar Ethan Nicholas2018-01-12
* Revert "Revert "Snap alpha for small rects""Gravatar Yuqian Li2018-01-11
* Revert "Snap alpha for small rects"Gravatar Ethan Nicholas2018-01-10
* Snap alpha for small rectsGravatar Yuqian Li2018-01-10
* Avoid double-destruction of Sk3DShaderContext-wrapped objectsGravatar Florin Malita2017-11-29
* experiments to speed up drawing 32bit images into 565Gravatar Mike Reed2017-10-05
* Revert "Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitter"Gravatar Mike Klein2017-09-18
* Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitterGravatar Yuqian Li2017-09-18
* make most of SkColorPriv.h privateGravatar Cary Clark2017-09-15
* Use SkSTArenaAlloc to manage SkCoverageDeltaMask's stack memoryGravatar Yuqian Li2017-09-01
* use rasterpipeline for images if matrix is >= scale+translateGravatar Mike Reed2017-08-08
* New analytic AA scan converter using delta (I call it DAA for now)Gravatar Yuqian Li2017-07-25
* Assume HQ is handled by pipeline, delete legacy code-pathGravatar Mike Reed2017-07-20
* experimental: draw into unpremulGravatar Mike Reed2017-07-19
* Add some raster pipeline perspective assertsGravatar Florin Malita2017-07-12
* Always use raster pipeline for perspectiveGravatar Florin Malita2017-07-12
* remove unused flag SK_SUPPORT_LEGACY_COLORFILTER_FILTERSPANGravatar Mike Reed2017-06-29
* use rasterpipline for hq scalingGravatar Mike Reed2017-06-28
* use rasterpipeline for colorfiltersGravatar Mike Reed2017-06-25
* Disable dithering of const paintsGravatar Florin Malita2017-06-19
* remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINEGravatar Mike Reed2017-06-12
* add testing flag to force rasterpipelineGravatar Mike Reed2017-06-05
* have start_pipeline() return limit againGravatar Mike Klein2017-06-05
* remove unused blittersGravatar Mike Reed2017-06-03
* force SkRasterPipeline when using complex blendsGravatar Mike Klein2017-05-25
* Remove unused PM4f blittersGravatar Florin Malita2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* Remove unused SkZeroShaderContextGravatar Florin Malita2017-05-18
* Always use raster pipeline for SkSweepGradientGravatar Florin Malita2017-05-16