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SkBlitter.cpp
Commit message (
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Author
Age
*
Reland "Fix the fat rect bug in the threaded backend"
Yuqian Li
2018-04-18
*
Revert "Fix the fat rect bug in the threaded backend"
Yuqian Li
2018-04-17
*
Fix the fat rect bug in the threaded backend
Yuqian Li
2018-04-17
*
Let SkCoverageDeltaList store width and use it during blitting
Yuqian Li
2018-04-16
*
SkBlitter is not thread safe; make one for each thread.
Yuqian Li
2018-04-16
*
Reland "Cumulate deltas even if they're out of the clip"
Yuqian Li
2018-04-16
*
Revert "Cumulate deltas even if they're out of the clip"
Yuqian Li
2018-04-16
*
Cumulate deltas even if they're out of the clip
Yuqian Li
2018-04-14
*
use commonPaint for all raster pipeline
Mike Klein
2018-04-09
*
remove SK_IGNORE_TO_STRING
Cary Clark
2018-04-05
*
Banish SkShaderBase::isRasterPipelineOnly()
Florin Malita
2018-04-04
*
Reland "Check the boundary while cumulating deltas in a mask"
Yuqian Li
2018-03-20
*
Revert "Check the boundary while cumulating deltas in a mask"
Yuqian Li
2018-03-09
*
Check the boundary while cumulating deltas in a mask
Yuqian Li
2018-03-09
*
fix crasher in path-->region
Mike Reed
2018-02-27
*
Enable DAA in the init-once phase of threaded backends
Yuqian Li
2018-02-21
*
Add init-once to threaded backend
Yuqian Li
2018-02-12
*
move the guts of SkMaskFilter.h into SkMaskFilterBase.h
Mike Reed
2018-01-23
*
Revert "Revert "Revert "Revert "Snap alpha for small rects""""
Yuqian Li
2018-01-13
*
Revert "Revert "Revert "Snap alpha for small rects"""
Ethan Nicholas
2018-01-12
*
Revert "Revert "Snap alpha for small rects""
Yuqian Li
2018-01-11
*
Revert "Snap alpha for small rects"
Ethan Nicholas
2018-01-10
*
Snap alpha for small rects
Yuqian Li
2018-01-10
*
Avoid double-destruction of Sk3DShaderContext-wrapped objects
Florin Malita
2017-11-29
*
experiments to speed up drawing 32bit images into 565
Mike Reed
2017-10-05
*
Revert "Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitter"
Mike Klein
2017-09-18
*
Call blitFatAntiRect to avoid overhead in MaskAdditiveBlitter
Yuqian Li
2017-09-18
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Use SkSTArenaAlloc to manage SkCoverageDeltaMask's stack memory
Yuqian Li
2017-09-01
*
use rasterpipeline for images if matrix is >= scale+translate
Mike Reed
2017-08-08
*
New analytic AA scan converter using delta (I call it DAA for now)
Yuqian Li
2017-07-25
*
Assume HQ is handled by pipeline, delete legacy code-path
Mike Reed
2017-07-20
*
experimental: draw into unpremul
Mike Reed
2017-07-19
*
Add some raster pipeline perspective asserts
Florin Malita
2017-07-12
*
Always use raster pipeline for perspective
Florin Malita
2017-07-12
*
remove unused flag SK_SUPPORT_LEGACY_COLORFILTER_FILTERSPAN
Mike Reed
2017-06-29
*
use rasterpipline for hq scaling
Mike Reed
2017-06-28
*
use rasterpipeline for colorfilters
Mike Reed
2017-06-25
*
Disable dithering of const paints
Florin Malita
2017-06-19
*
remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINE
Mike Reed
2017-06-12
*
add testing flag to force rasterpipeline
Mike Reed
2017-06-05
*
have start_pipeline() return limit again
Mike Klein
2017-06-05
*
remove unused blitters
Mike Reed
2017-06-03
*
force SkRasterPipeline when using complex blends
Mike Klein
2017-05-25
*
Remove unused PM4f blitters
Florin Malita
2017-05-25
*
Reland of SkShaderBase
Florin Malita
2017-05-25
*
Revert "SkShaderBase"
Florin Malita
2017-05-24
*
SkShaderBase
Florin Malita
2017-05-24
*
Remove unused SkZeroShaderContext
Florin Malita
2017-05-18
*
Always use raster pipeline for SkSweepGradient
Florin Malita
2017-05-16
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