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* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* deprecate odd variants of SkCanvas::readPixelsGravatar Mike Reed2017-04-17
* Add perspective shadowsGravatar Jim Van Verth2017-04-11
* hide most details of SkPatchUtilsGravatar Mike Reed2017-04-05
* Revert[4] "clean up (partially) colortable api""""Gravatar Mike Reed2017-04-03
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03
* Revert "Revert[2] "clean up (partially) colortable api"""Gravatar Mike Reed2017-04-01
* Revert[2] "clean up (partially) colortable api""Gravatar Mike Reed2017-04-01
* Revert "clean up (partially) colortable api"Gravatar Mike Klein2017-03-31
* clean up (partially) colortable apiGravatar Mike Reed2017-03-31
* Add a simple tool for isolating a path from an SKPGravatar csmartdalton2017-03-27
* Add height function to shadow tessellators.Gravatar Jim Van Verth2017-03-27
* Revert "Revert "Create new inset algorithm for spot shadows""Gravatar Brian Salomon2017-03-24
* Revert "Create new inset algorithm for spot shadows"Gravatar Brian Salomon2017-03-24
* Create new inset algorithm for spot shadowsGravatar Jim Van Verth2017-03-24
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Eager or Lazy evaluation of sub-drawings for SkDeferredCanvas.Gravatar Herb Derby2017-03-20
* Use SkBlendMode_Name rather than one-off tablesGravatar Brian Osman2017-03-15
* option to make 'M' mean picture+serializeGravatar Mike Reed2017-03-15
* Add new test cases for Android shadow sample.Gravatar Jim Van Verth2017-03-10
* Use fast path for circular shadows.Gravatar Jim Van Verth2017-03-02
* begin to hide details of SkPathEffectGravatar Mike Reed2017-02-26
* Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""Gravatar Mike Reed2017-02-23
* Revert "Revert[2] "hide deprecated underline and strikethru""Gravatar Mike Reed2017-02-23
* Revert[2] "hide deprecated underline and strikethru"Gravatar Mike Reed2017-02-22
* Add the ability to enable/disable GPU path renderersGravatar csmartdalton2017-02-22
* hide trivial helpers on canvasGravatar Mike Reed2017-02-22
* Revert "hide deprecated underline and strikethru"Gravatar Leon Scroggins2017-02-17
* hide deprecated underline and strikethruGravatar Mike Reed2017-02-17
* Add more SampleApp support to viewer.Gravatar Jim Van Verth2017-02-14
* stop using SkScalarMulGravatar Mike Reed2017-02-14
* Add animated text samplesGravatar csmartdalton2017-02-13
* Revert "Revert "IWYU""Gravatar Mike Reed2017-02-13
* Make header files idempotent; script to checkGravatar Hal Canary2017-02-13
* Revert "IWYU"Gravatar Robert Phillips2017-02-11
* IWYUGravatar Mike Reed2017-02-10
* Tweak shadow sample for demos.Gravatar Jim Van Verth2017-02-08
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* delete SkLayer.cppGravatar Hal Canary2017-01-30
* Move SkGammaColorFilter to tools, limit to sRGBGravatar Brian Osman2017-01-26
* Add geometric implementation for ambient shadowsGravatar Jim Van Verth2017-01-25
* Revert "Add geometric implementation for ambient shadows"Gravatar Ethan Nicholas2017-01-25
* Add geometric implementation for ambient shadowsGravatar Jim Van Verth2017-01-24
* Remove SkColorCubeFilter. It is unused.Gravatar Mike Klein2017-01-21
* Rename GrContext::getFontAtlas to getFontAtlas_ForTestingGravatar Robert Phillips2017-01-20
* Fix code that relied on readPixels not doing color space conversionGravatar Brian Osman2017-01-17
* Remove (most) usage of MakeTextureFromPixmapGravatar Brian Osman2017-01-17