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* remove SkInstCntGravatar mtklein2015-06-26
* implement drawAtlas natively on gpu-deviceGravatar reed2015-06-25
* add SkCanvas::drawAtlasGravatar reed2015-06-24
* Add sk_parallel_for()Gravatar mtklein2015-06-17
* Use SkPaintFilterCanvas for SampleApp paint filteringGravatar fmalita2015-06-15
* Implement support for mixed sampled render targetsGravatar vbuzinov2015-06-12
* delete (unused) TransparentShaderGravatar reed2015-06-05
* remove SK_LEGACY_STROKE_CURVESGravatar caryclark2015-05-22
* handle large conic strokes betterGravatar caryclark2015-05-19
* Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...Gravatar reed2015-05-12
* Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...Gravatar reed2015-05-12
* stop calling SkScalarDivGravatar reed2015-05-12
* add DeferredCanvas mode to SampleAppGravatar reed2015-05-05
* remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConicalGravatar reed2015-05-04
* Revert of Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 ...Gravatar reed2015-04-16
* Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https:/...Gravatar jcgregorio2015-04-16
* remove unused (by clients) SkPathUtilsGravatar reed2015-04-16
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Move SkMatrixImageFilter into core, and add a factory fn for it.Gravatar senorblanco2015-03-20
* Remove uniqueID from all filter serialization.Gravatar senorblanco2015-03-18
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* (starting with mtklein's 966503002 mod to 963593003)Gravatar caryclark2015-03-04
* Revert of fix casts (patchset #1 id:1 of https://codereview.chromium.org/9794...Gravatar mtklein2015-03-04
* (starting with mtklein's 966503002 mod to 963593003)Gravatar caryclark2015-03-04
* fuzzer fixesGravatar caryclark2015-02-25
* flip stroke to chrome compatible defineGravatar caryclark2015-02-24
* move GMSampleView into its own cppGravatar reed2015-02-21
* remove dead code from sampleapp, trim bad assertsGravatar reed2015-02-21
* This uses quad approximations of the outer and inner paths describing a strok...Gravatar caryclark2015-02-20
* Pass Rendertarget into context.Gravatar joshualitt2015-02-18
* update sampleapp for stroking experimentGravatar caryclark2015-02-18
* remove unneeded prerollGravatar reed2015-02-15
* Support multiple null GL contexts on a thread.Gravatar bsalomon2015-02-11
* more gms for conicsGravatar reed2015-02-09
* Salvage the SampleApp portion of the ill-fated "nudge" CLGravatar robertphillips2015-02-09
* Rename SkCanvasDrawable to SkDrawable, and make publicGravatar reed2015-02-06
* Revert of rename SkCanvasDrawable to SkDrawable, and make public (patchset #2...Gravatar reed2015-02-06
* rename SkCanvasDrawable to SkDrawable, and make publicGravatar reed2015-02-06
* migrate more samples over to SkAnimTImerGravatar reed2015-02-05
* add textual overviewGravatar reed2015-02-03
* add SkAnimTimer, SPACE = pause/resume, ESP = stopGravatar reed2015-02-02
* allow GMs to animateGravatar reed2015-02-01
* Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of http...Gravatar robertphillips2015-01-30
* Reland "remove unused SkAvoidXfermode"Gravatar scroggo2015-01-30
* First cut at cleaning up Sergio's example code and moving some common code to...Gravatar caryclark2015-01-30
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-30
* enable subpixel text on the subpixel translate sampleGravatar humper2015-01-29
* Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of http...Gravatar robertphillips2015-01-28
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-28
* Use murmur3 finisher to improve font hash efficiency.Gravatar reed2015-01-28