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authorGravatar robertphillips <robertphillips@google.com>2015-01-28 17:37:33 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-28 17:37:33 -0800
commit9cc2f2613a4fa27de2c6c79830433867c72d8cd5 (patch)
tree341e3002390b1f21ada90abc45641053ea66cbd2 /samplecode
parente79d7b7929d777006bd973b597f0bbd321dcc4d0 (diff)
Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of https://codereview.chromium.org/877473005/)
Reason for revert: Chrome pixel test :( Original issue's description: > Add device space "nudge" to gpu draws > > This CL nudges all the GPU draws and clips slightly to match raster's round behavior for BW draws. We assume the effect will be negligible and do it for AA draws too. > > BUG=423834 > > Committed: https://skia.googlesource.com/skia/+/2d55d07501c56310f97d2092d789a2bc9fa01b78 TBR=bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=423834 Review URL: https://codereview.chromium.org/890433003
Diffstat (limited to 'samplecode')
-rw-r--r--samplecode/SampleClipDrawMatch.cpp125
1 files changed, 59 insertions, 66 deletions
diff --git a/samplecode/SampleClipDrawMatch.cpp b/samplecode/SampleClipDrawMatch.cpp
index f897b7185e..8e2fb46dc9 100644
--- a/samplecode/SampleClipDrawMatch.cpp
+++ b/samplecode/SampleClipDrawMatch.cpp
@@ -16,7 +16,6 @@
// fractionally (via an animator) to expose snapping bugs. The key bindings are:
// 1-9: the different geometries
// t: toggle which is drawn first the clip or the normal geometry
-// f: flip-flops which corner the bottom AA clip rect occupies in the complex clip cases
// The possible geometric combinations to test
enum Geometry {
@@ -36,10 +35,6 @@ static const float kMin = 100.5f;
static const float kMid = 200.0f;
static const float kMax = 299.5f;
-// The translation applied to the base AA rect in the combination cases
-// (i.e., kRectAndRect through kRectAndConcave)
-static const float kXlate = 100.0f;
-
SkRect create_rect(const SkPoint& offset) {
SkRect r = SkRect::MakeLTRB(kMin, kMin, kMax, kMax);
r.offset(offset);
@@ -84,6 +79,62 @@ SkPath create_concave_path(const SkPoint& offset) {
return concavePath;
}
+static void draw_clipped_geom(SkCanvas* canvas, const SkPoint& offset, int geom, bool useAA) {
+
+ int count = canvas->save();
+
+ switch (geom) {
+ case kRect_Geometry:
+ canvas->clipRect(create_rect(offset), SkRegion::kReplace_Op, useAA);
+ break;
+ case kRRect_Geometry:
+ canvas->clipRRect(create_rrect(offset), SkRegion::kReplace_Op, useAA);
+ break;
+ case kCircle_Geometry:
+ canvas->clipRRect(create_circle(offset), SkRegion::kReplace_Op, useAA);
+ break;
+ case kConvexPath_Geometry:
+ canvas->clipPath(create_convex_path(offset), SkRegion::kReplace_Op, useAA);
+ break;
+ case kConcavePath_Geometry:
+ canvas->clipPath(create_concave_path(offset), SkRegion::kReplace_Op, useAA);
+ break;
+ case kRectAndRect_Geometry: {
+ SkRect r = create_rect(offset);
+ r.offset(-100.0f, -100.0f);
+ canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
+ canvas->clipRect(create_rect(offset), SkRegion::kIntersect_Op, useAA);
+ } break;
+ case kRectAndRRect_Geometry: {
+ SkRect r = create_rect(offset);
+ r.offset(-100.0f, -100.0f);
+ canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
+ canvas->clipRRect(create_rrect(offset), SkRegion::kIntersect_Op, useAA);
+ } break;
+ case kRectAndConvex_Geometry: {
+ SkRect r = create_rect(offset);
+ r.offset(-100.0f, -100.0f);
+ canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
+ canvas->clipPath(create_convex_path(offset), SkRegion::kIntersect_Op, useAA);
+ } break;
+ case kRectAndConcave_Geometry: {
+ SkRect r = create_rect(offset);
+ r.offset(-100.0f, -100.0f);
+ canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
+ canvas->clipPath(create_concave_path(offset), SkRegion::kIntersect_Op, useAA);
+ } break;
+ }
+
+ SkISize size = canvas->getDeviceSize();
+ SkRect bigR = SkRect::MakeWH(SkIntToScalar(size.width()), SkIntToScalar(size.height()));
+
+ SkPaint p;
+ p.setColor(SK_ColorRED);
+
+ canvas->drawRect(bigR, p);
+ canvas->restoreToCount(count);
+}
+
static void draw_normal_geom(SkCanvas* canvas, const SkPoint& offset, int geom, bool useAA) {
SkPaint p;
p.setAntiAlias(useAA);
@@ -114,7 +165,7 @@ static void draw_normal_geom(SkCanvas* canvas, const SkPoint& offset, int geom,
class ClipDrawMatchView : public SampleView {
public:
- ClipDrawMatchView() : fTrans(2, 5), fGeom(kRect_Geometry), fClipFirst(true), fSign(1) {
+ ClipDrawMatchView() : fTrans(2, 5), fGeom(kRect_Geometry), fClipFirst(true) {
SkScalar values[2];
fTrans.setRepeatCount(999);
@@ -148,7 +199,6 @@ protected:
case '7': fGeom = kRectAndRRect_Geometry; this->inval(NULL); return true;
case '8': fGeom = kRectAndConvex_Geometry; this->inval(NULL); return true;
case '9': fGeom = kRectAndConcave_Geometry; this->inval(NULL); return true;
- case 'f': fSign = -fSign; this->inval(NULL); return true;
case 't': fClipFirst = !fClipFirst; this->inval(NULL); return true;
default: break;
}
@@ -156,74 +206,18 @@ protected:
return this->INHERITED::onQuery(evt);
}
- void drawClippedGeom(SkCanvas* canvas, const SkPoint& offset, bool useAA) {
-
- int count = canvas->save();
-
- switch (fGeom) {
- case kRect_Geometry:
- canvas->clipRect(create_rect(offset), SkRegion::kReplace_Op, useAA);
- break;
- case kRRect_Geometry:
- canvas->clipRRect(create_rrect(offset), SkRegion::kReplace_Op, useAA);
- break;
- case kCircle_Geometry:
- canvas->clipRRect(create_circle(offset), SkRegion::kReplace_Op, useAA);
- break;
- case kConvexPath_Geometry:
- canvas->clipPath(create_convex_path(offset), SkRegion::kReplace_Op, useAA);
- break;
- case kConcavePath_Geometry:
- canvas->clipPath(create_concave_path(offset), SkRegion::kReplace_Op, useAA);
- break;
- case kRectAndRect_Geometry: {
- SkRect r = create_rect(offset);
- r.offset(fSign * kXlate, fSign * kXlate);
- canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
- canvas->clipRect(create_rect(offset), SkRegion::kIntersect_Op, useAA);
- } break;
- case kRectAndRRect_Geometry: {
- SkRect r = create_rect(offset);
- r.offset(fSign * kXlate, fSign * kXlate);
- canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
- canvas->clipRRect(create_rrect(offset), SkRegion::kIntersect_Op, useAA);
- } break;
- case kRectAndConvex_Geometry: {
- SkRect r = create_rect(offset);
- r.offset(fSign * kXlate, fSign * kXlate);
- canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
- canvas->clipPath(create_convex_path(offset), SkRegion::kIntersect_Op, useAA);
- } break;
- case kRectAndConcave_Geometry: {
- SkRect r = create_rect(offset);
- r.offset(fSign * kXlate, fSign * kXlate);
- canvas->clipRect(r, SkRegion::kReplace_Op, true); // AA here forces shader clips
- canvas->clipPath(create_concave_path(offset), SkRegion::kIntersect_Op, useAA);
- } break;
- }
-
- SkISize size = canvas->getDeviceSize();
- SkRect bigR = SkRect::MakeWH(SkIntToScalar(size.width()), SkIntToScalar(size.height()));
-
- SkPaint p;
- p.setColor(SK_ColorRED);
-
- canvas->drawRect(bigR, p);
- canvas->restoreToCount(count);
- }
-
// Draw a big red rect through some clip geometry and also draw that same
// geometry in black. The order in which they are drawn can be swapped.
// This tests whether the clip and normally drawn geometry match up.
void drawGeometry(SkCanvas* canvas, const SkPoint& offset, bool useAA) {
if (fClipFirst) {
- this->drawClippedGeom(canvas, offset, useAA);
+ draw_clipped_geom(canvas, offset, fGeom, useAA);
}
draw_normal_geom(canvas, offset, fGeom, useAA);
if (!fClipFirst) {
- this->drawClippedGeom(canvas, offset, useAA);
+ draw_clipped_geom(canvas, offset, fGeom, useAA);
}
}
@@ -245,7 +239,6 @@ private:
SkInterpolator fTrans;
Geometry fGeom;
bool fClipFirst;
- int fSign;
typedef SampleView INHERITED;
};