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path: root/samplecode/SampleDitherBitmap.cpp
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* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* remove alphatype from colortableGravatar reed2014-09-29
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...Gravatar commit-bot@chromium.org2014-04-11
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...Gravatar commit-bot@chromium.org2014-04-11
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...Gravatar commit-bot@chromium.org2014-04-10
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...Gravatar commit-bot@chromium.org2014-04-10
* Rename kPMColor_SkColorType to kN32_SkColorType.Gravatar commit-bot@chromium.org2014-04-09
* add new copyTo version to SkBitmap, which takes SkColorTypeGravatar commit-bot@chromium.org2014-02-23
* use SkColorType instead of SkBitmap::Config in samplecodeGravatar commit-bot@chromium.org2014-02-17
* SampleApp Cleanup:Gravatar halcanary@google.com2014-01-10
* store SkAlphaType inside SkBitmap, on road to support unpremulGravatar reed@google.com2013-10-21
* Revert "Revert "change SkColorTable to be immutable""Gravatar reed@google.com2013-10-10
* Revert "change SkColorTable to be immutable"Gravatar reed@google.com2013-10-09
* change SkColorTable to be immutableGravatar reed@google.com2013-10-09
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns onGravatar senorblanco@chromium.org2011-05-19
* remove some dead code in pipesGravatar reed@google.com2011-05-11
* expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shaderGravatar reed@android.com2009-08-27
* special case 1x1 bitmaps when drawn as a shader (treat as a solid color)Gravatar reed@android.com2009-08-25
* fixes around isOpaque and ditheringGravatar reed@android.com2009-08-22
* respect dither setting in index8->565 sprite caseGravatar reed@android.com2009-08-20