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SampleDitherBitmap.cpp
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Author
Age
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Style Change: NULL->nullptr
halcanary
2015-08-27
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IWYU: 'core' target, files starting A-C.
bungeman
2015-08-05
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Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...
reed
2015-08-04
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IWYU: 'core' target, files starting A-C.
bungeman
2015-08-04
*
remove alphatype from colortable
reed
2014-09-29
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Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...
commit-bot@chromium.org
2014-04-11
*
Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...
commit-bot@chromium.org
2014-04-11
*
Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...
commit-bot@chromium.org
2014-04-10
*
Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...
commit-bot@chromium.org
2014-04-10
*
Rename kPMColor_SkColorType to kN32_SkColorType.
commit-bot@chromium.org
2014-04-09
*
add new copyTo version to SkBitmap, which takes SkColorType
commit-bot@chromium.org
2014-02-23
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use SkColorType instead of SkBitmap::Config in samplecode
commit-bot@chromium.org
2014-02-17
*
SampleApp Cleanup:
halcanary@google.com
2014-01-10
*
store SkAlphaType inside SkBitmap, on road to support unpremul
reed@google.com
2013-10-21
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Revert "Revert "change SkColorTable to be immutable""
reed@google.com
2013-10-10
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Revert "change SkColorTable to be immutable"
reed@google.com
2013-10-09
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change SkColorTable to be immutable
reed@google.com
2013-10-09
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Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-01-26
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Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
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Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
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The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on
senorblanco@chromium.org
2011-05-19
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remove some dead code in pipes
reed@google.com
2011-05-11
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expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader
reed@android.com
2009-08-27
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special case 1x1 bitmaps when drawn as a shader (treat as a solid color)
reed@android.com
2009-08-25
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fixes around isOpaque and dithering
reed@android.com
2009-08-22
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respect dither setting in index8->565 sprite case
reed@android.com
2009-08-20