index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
include
Commit message (
Expand
)
Author
Age
*
Make fully lazy proxies possess an origin
Robert Phillips
2018-02-13
*
saturate IPoint math, handle NaN in isEmpty
Mike Reed
2018-02-13
*
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
Cary Clark
2018-02-13
*
Add "sharpen" option to SkSL, to LOD bias all textures
Brian Osman
2018-02-13
*
Add SkCharacterization creation helper to GrContextThreadSafeProxy
Robert Phillips
2018-02-13
*
Remove image functions from GrGLInterface, part two
Brian Osman
2018-02-12
*
begin to wrap all float divides
Mike Reed
2018-02-12
*
Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mips
Greg Daniel
2018-02-12
*
Add 2 fuzz targets for image decoding (oss-fuzz)
Kevin Lubick
2018-02-12
*
can't cheat on contains due to underflow
Mike Reed
2018-02-10
*
Remove unused code resulted from deleting DeferredTextureImage
Greg Daniel
2018-02-10
*
add helper to know when a colortype is always opaque
Mike Reed
2018-02-10
*
move a bunch of helpers from SkImageInfo.h into priv
Mike Reed
2018-02-09
*
When querying mipmapped on proxies return targets state if possible
Greg Daniel
2018-02-09
*
Remove (unused) NV_bindless_texture from GL interface
Brian Osman
2018-02-09
*
Revert "Revert "Remove SkImage deferred texture image data APIs.""
Brian Salomon
2018-02-09
*
Remove EXT_direct_state_access (unused)
Brian Osman
2018-02-09
*
Make non-ddl lazy proxys clean-up and delete their callbacks immediately afte...
Greg Daniel
2018-02-08
*
add writePixels to SkSurface --> so we can remove it from canvas
Mike Reed
2018-02-08
*
Switch MDB GrContextOptions over to Enable style
Robert Phillips
2018-02-08
*
remove kRW_LegacyBitmapMode
Cary Clark
2018-02-08
*
Move control of explicit GPU resource allocation to GrContextOptions
Robert Phillips
2018-02-08
*
Remove GrStencilAndCoverTextContext
Robert Phillips
2018-02-07
*
Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag"
Mike Klein
2018-02-07
*
Revert "Re-enable explicit resource allocation in Skia (take 2)"
Robert Phillips
2018-02-07
*
Re-enable explicit resource allocation in Skia (take 2)
Robert Phillips
2018-02-07
*
Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag"
Mike Klein
2018-02-07
*
remove SkCanvas::kIsOpaque_SaveLayerFlag
Mike Klein
2018-02-07
*
Revert "Revert "move GrColor.h to private, IWYU""
Mike Reed
2018-02-06
*
add maskfilter+localmatrix to fix savelayer
Mike Reed
2018-02-06
*
Revert "move GrColor.h to private, IWYU"
Brian Salomon
2018-02-06
*
move GrColor.h to private, IWYU
Mike Reed
2018-02-06
*
Remove integer texture support
Brian Salomon
2018-02-06
*
move SkMask.h to src
Mike Reed
2018-02-06
*
fix symbol for intersection
Mike Reed
2018-02-06
*
Fix link error with compoent build
Peng Huang
2018-02-05
*
Revert "Re-enable explicit resource allocation in Skia"
Robert Phillips
2018-02-05
*
Re-enable explicit resource allocation in Skia
Robert Phillips
2018-02-05
*
Update LazyProxy creation to allow for a non-textureable result
Robert Phillips
2018-02-04
*
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...
Brian Salomon
2018-02-03
*
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...
Brian Salomon
2018-02-02
*
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
Brian Salomon
2018-02-02
*
Add new GrContext queries for imagability, surfacability, and max sample coun...
Brian Salomon
2018-02-02
*
More sample count cleanup:
Brian Salomon
2018-02-01
*
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Brian Salomon
2018-02-01
*
Revert "Redefine the meaning of sample counts in GPU backend."
Brian Salomon
2018-02-01
*
Redefine the meaning of sample counts in GPU backend.
Brian Salomon
2018-02-01
*
Have lazy proxies keep their callbacks around and clean up their lambdas in t...
Greg Daniel
2018-02-01
*
Implement GPU/OpList DDLs
Robert Phillips
2018-02-01
[next]