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Commit message (
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Author
Age
*
rename virtuals for clipbounds, and deprecate older bool/var-arg pattern
Mike Reed
2017-01-23
*
Stop tracking whether GrFragmentProcessors read their input
Brian Salomon
2017-01-23
*
Update SkTDict to use SkArenaAlloc.
Herb Derby
2017-01-23
*
change clip-bounds getters to always return the rect
Mike Reed
2017-01-23
*
Remove public APIs that use SkDataTable.
Herb Derby
2017-01-23
*
Remove SkColorCubeFilter. It is unused.
Mike Klein
2017-01-21
*
clipstack is now private
Mike Reed
2017-01-21
*
Remove SkImage::MakeTextureFromPixmap
Brian Osman
2017-01-20
*
Revert "Revert "Make it possible to query GrXPFactory for dst texture without...
Brian Salomon
2017-01-20
*
Revert "Make it possible to query GrXPFactory for dst texture without GrPipel...
Brian Salomon
2017-01-20
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Make it possible to query GrXPFactory for dst texture without GrPipelineAnaly...
Brian Salomon
2017-01-20
*
Remove GrTestTarget
Robert Phillips
2017-01-20
*
Fix Vulkan crashes on nexus player
Greg Daniel
2017-01-20
*
Rename GrContext::getFontAtlas to getFontAtlas_ForTesting
Robert Phillips
2017-01-20
*
Remove unused asACustomShader function from SkShader
Greg Daniel
2017-01-20
*
Revert "explictly fail to draw unpremul, as this is buggy, incomplete, tricky...
Joe Gregorio
2017-01-20
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Reland "Respect full precision for RGB16 PNGs" (part 2)
Matt Sarett
2017-01-19
*
Revert "Revert "move device headers to core""
Mike Reed
2017-01-19
*
remove clipstack from lua -- deprecated
Mike Reed
2017-01-19
*
explictly fail to draw unpremul, as this is buggy, incomplete, tricky, and un...
Mike Reed
2017-01-19
*
new hacky api to get cliprgn for android
Mike Reed
2017-01-19
*
Update Skia milestone to 58
Heather Miller
2017-01-19
*
remove metadata from device
Mike Reed
2017-01-19
*
Add class GrProcessorSet which represents color and coverage FPs and a XPFact...
Brian Salomon
2017-01-18
*
Move read/write-Pixels up to GrSurfaceContext
Robert Phillips
2017-01-18
*
Revert "Respect full precision for RGB16 PNGs"
Matt Sarett
2017-01-18
*
Respect full precision for RGB16 PNGs
Matt Sarett
2017-01-18
*
Revert "move device headers to core"
Mike Reed
2017-01-18
*
move device headers to core
Mike Reed
2017-01-17
*
Revert "Continue making Ganesh use absolute texture coordinates"
Joe Gregorio
2017-01-17
*
Continue making Ganesh use absolute texture coordinates
Robert Phillips
2017-01-17
*
Simplify GrProcOptInfo initialization.
Brian Salomon
2017-01-17
*
hide getClipStack
Mike Reed
2017-01-17
*
Split ShadowMaskFilter into separate ambient and spot mask filters
Jim Van Verth
2017-01-16
*
Remove SkFallbackAlloc and SkFixedAlloc.
Herb Derby
2017-01-16
*
Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
Mike Reed
2017-01-13
*
move SkDevice.h and SkBitmapDevice.h contents in to src headers
Mike Reed
2017-01-13
*
Fix syntax error for adjusting old stdc++ headers.
Herb Derby
2017-01-13
*
Remove (unused) YUV API from SkPixelRef
Brian Osman
2017-01-13
*
Move Android shadow rendering interface to util library.
Jim Van Verth
2017-01-13
*
Remove most modifiers of processors on GrPipelineBuilder
Brian Salomon
2017-01-13
*
Introduce SkArenaAlloc - should be fast for POD types and RAII for types with...
Herb Derby
2017-01-13
*
Delay SkPaint->GrPaint conversion in text rendering.
Brian Salomon
2017-01-13
*
Revert "Revert "Hide SkCanvas getDevice() & getTopDevice()}""
Florin Malita
2017-01-13
*
Minor Ganesh refFoo cleanup
Robert Phillips
2017-01-13
*
Try out refFoo pattern on GrRenderTargetContext
Robert Phillips
2017-01-13
*
Revert "Hide SkCanvas getDevice() & getTopDevice()}"
Florin Malita
2017-01-13
*
Hide SkCanvas getDevice() & getTopDevice()}
Florin Malita
2017-01-13
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