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* rename virtuals for clipbounds, and deprecate older bool/var-arg patternGravatar Mike Reed2017-01-23
* Stop tracking whether GrFragmentProcessors read their inputGravatar Brian Salomon2017-01-23
* Update SkTDict to use SkArenaAlloc.Gravatar Herb Derby2017-01-23
* change clip-bounds getters to always return the rectGravatar Mike Reed2017-01-23
* Remove public APIs that use SkDataTable.Gravatar Herb Derby2017-01-23
* Remove SkColorCubeFilter. It is unused.Gravatar Mike Klein2017-01-21
* clipstack is now privateGravatar Mike Reed2017-01-21
* Remove SkImage::MakeTextureFromPixmapGravatar Brian Osman2017-01-20
* Revert "Revert "Make it possible to query GrXPFactory for dst texture without...Gravatar Brian Salomon2017-01-20
* Revert "Make it possible to query GrXPFactory for dst texture without GrPipel...Gravatar Brian Salomon2017-01-20
* Continue making Ganesh use absolute texture coordinates - take 2Gravatar Robert Phillips2017-01-20
* Make it possible to query GrXPFactory for dst texture without GrPipelineAnaly...Gravatar Brian Salomon2017-01-20
* Remove GrTestTargetGravatar Robert Phillips2017-01-20
* Fix Vulkan crashes on nexus playerGravatar Greg Daniel2017-01-20
* Rename GrContext::getFontAtlas to getFontAtlas_ForTestingGravatar Robert Phillips2017-01-20
* Remove unused asACustomShader function from SkShaderGravatar Greg Daniel2017-01-20
* Revert "explictly fail to draw unpremul, as this is buggy, incomplete, tricky...Gravatar Joe Gregorio2017-01-20
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19
* Reland "Respect full precision for RGB16 PNGs" (part 2)Gravatar Matt Sarett2017-01-19
* Revert "Revert "move device headers to core""Gravatar Mike Reed2017-01-19
* remove clipstack from lua -- deprecatedGravatar Mike Reed2017-01-19
* explictly fail to draw unpremul, as this is buggy, incomplete, tricky, and un...Gravatar Mike Reed2017-01-19
* new hacky api to get cliprgn for androidGravatar Mike Reed2017-01-19
* Update Skia milestone to 58Gravatar Heather Miller2017-01-19
* remove metadata from deviceGravatar Mike Reed2017-01-19
* Add class GrProcessorSet which represents color and coverage FPs and a XPFact...Gravatar Brian Salomon2017-01-18
* Move read/write-Pixels up to GrSurfaceContextGravatar Robert Phillips2017-01-18
* Revert "Respect full precision for RGB16 PNGs"Gravatar Matt Sarett2017-01-18
* Respect full precision for RGB16 PNGsGravatar Matt Sarett2017-01-18
* Revert "move device headers to core"Gravatar Mike Reed2017-01-18
* move device headers to coreGravatar Mike Reed2017-01-17
* Revert "Continue making Ganesh use absolute texture coordinates"Gravatar Joe Gregorio2017-01-17
* Continue making Ganesh use absolute texture coordinatesGravatar Robert Phillips2017-01-17
* Simplify GrProcOptInfo initialization.Gravatar Brian Salomon2017-01-17
* hide getClipStackGravatar Mike Reed2017-01-17
* Split ShadowMaskFilter into separate ambient and spot mask filtersGravatar Jim Van Verth2017-01-16
* Remove SkFallbackAlloc and SkFixedAlloc.Gravatar Herb Derby2017-01-16
* Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"Gravatar Mike Reed2017-01-13
* move SkDevice.h and SkBitmapDevice.h contents in to src headersGravatar Mike Reed2017-01-13
* Fix syntax error for adjusting old stdc++ headers.Gravatar Herb Derby2017-01-13
* Remove (unused) YUV API from SkPixelRefGravatar Brian Osman2017-01-13
* Move Android shadow rendering interface to util library.Gravatar Jim Van Verth2017-01-13
* Remove most modifiers of processors on GrPipelineBuilderGravatar Brian Salomon2017-01-13
* Introduce SkArenaAlloc - should be fast for POD types and RAII for types with...Gravatar Herb Derby2017-01-13
* Delay SkPaint->GrPaint conversion in text rendering.Gravatar Brian Salomon2017-01-13
* Revert "Revert "Hide SkCanvas getDevice() & getTopDevice()}""Gravatar Florin Malita2017-01-13
* Minor Ganesh refFoo cleanupGravatar Robert Phillips2017-01-13
* Try out refFoo pattern on GrRenderTargetContextGravatar Robert Phillips2017-01-13
* Revert "Hide SkCanvas getDevice() & getTopDevice()}"Gravatar Florin Malita2017-01-13
* Hide SkCanvas getDevice() & getTopDevice()}Gravatar Florin Malita2017-01-13