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authorGravatar Brian Osman <brianosman@google.com>2017-01-20 14:08:04 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-01-20 20:26:59 +0000
commit8ccbbb455c6ef194920c47e846b95b50f5017138 (patch)
treefa5aa0c6055c664c84eaaa8fd908a05fd2a83327 /include
parent5b2f5793318291e2eb9fb256289e8a2adf0b56eb (diff)
Remove SkImage::MakeTextureFromPixmap
Another step towards reducing the number of texture upload paths. BUG=skia: Change-Id: Ica185e7334f52dc9ebf87e21fe6f60589ef87bb3 Reviewed-on: https://skia-review.googlesource.com/7346 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include')
-rw-r--r--include/core/SkImage.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/core/SkImage.h b/include/core/SkImage.h
index 076da331a2..92b8f80633 100644
--- a/include/core/SkImage.h
+++ b/include/core/SkImage.h
@@ -175,8 +175,6 @@ public:
const SkMatrix*, const SkPaint*, BitDepth,
sk_sp<SkColorSpace>);
- static sk_sp<SkImage> MakeTextureFromPixmap(GrContext*, const SkPixmap&, SkBudgeted budgeted);
-
///////////////////////////////////////////////////////////////////////////////////////////////
int width() const { return fWidth; }