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Author
Age
...
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Add SkColor4f serialization
brianosman
2016-09-25
*
Add validation of RRects to SkValidatingReadBuffer
Robert Phillips
2016-09-23
*
change SkXfermodeImageFilter to carry no impl information
Mike Reed
2016-09-23
*
document.close from bool to void
reed
2016-09-22
*
Change implementation of flush-count based GrGpuResource purging
bsalomon
2016-09-22
*
Add output format properties to SkImageFilter::Context
brianosman
2016-09-22
*
Add optional sw generated path coverage mask caching
bsalomon
2016-09-21
*
allow clip calls w/o op param, remove unnecessary kReplace ops
reed
2016-09-21
*
Support use of non-coherent memory allocations in Vulkan.
jvanverth
2016-09-20
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
abstract name of clipping ops, to transtion to a more restricted set
reed
2016-09-20
*
Split SkFontConfigInterface globals and factory.
bungeman
2016-09-19
*
skpbench
csmartdalton
2016-09-19
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove SK_DECLARE_LEGACY_CREATE_FROM_FONTDATA.
bungeman
2016-09-16
*
Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...
msarett
2016-09-16
*
Allow GrCaps access from GrDrawContext
bsalomon
2016-09-16
*
Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
*
Remove old SkGaussianEdgeShader code
jvanverth
2016-09-16
*
Make SkPngCodec decode progressively.
scroggo
2016-09-16
*
SkFontData to use smart pointers.
bungeman
2016-09-16
*
Add staging for removal of SkRRectsGaussianEdgeShader::Make (for Android)
robertphillips
2016-09-16
*
Add GrContextOptions flag to disable distance field path renderer.
bsalomon
2016-09-15
*
Fix color bug in SkRRectsGaussianEdgeShader
robertphillips
2016-09-15
*
Add storage and computation of SkColor4f version of gradient stops.
brianosman
2016-09-15
*
Revert of SkFontData to use smart pointers. (patchset #3 id:40001 of https://...
bungeman
2016-09-15
*
SkFontData to use smart pointers.
bungeman
2016-09-15
*
add helpers for using SkData with picture serialization
reed
2016-09-15
*
Clean up unused SkPictureRecorder::optimizeFor()
mtklein
2016-09-15
*
Switch default for SkGaussianBlurShader radius size.
jvanverth
2016-09-14
*
Use sk_sp text blob APIs
fmalita
2016-09-13
*
Implement Fill() for incomplete decodes to RGBA_F16
msarett
2016-09-13
*
add pipecanvas
reed
2016-09-13
*
Gamut transformation of the paint color in Ganesh
brianosman
2016-09-12
*
Add shader-based GaussianEdgeShader for reveal case
robertphillips
2016-09-12
*
change SkStreams to work with sk_sp<SkData> instead of SkData*
reed
2016-09-12
*
Remove ability to skip coord transform comparison in pipeline comparison.
bsalomon
2016-09-12
*
Two changes:
brianosman
2016-09-12
*
Update SampleAndroidShadows to use algorithm closer to Android OpenGL
jvanverth
2016-09-12
*
helper to SkRect to create from SkISize
reed
2016-09-12
*
use expected name for setDrawLooper/getDrawLooper
reed
2016-09-11
*
Fix storage of gamut transform matrices in SkColorSpace
brianosman
2016-09-09
*
Apple devices do not support CRC32 instructions. Don't believe Clang's lies.
mtklein
2016-09-08
*
Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().
brianosman
2016-09-08
*
Push usage of GrColor4f into OverrideInput
brianosman
2016-09-08
*
Add GM/slide to simulate Android-style reveal clip
robertphillips
2016-09-08
*
Delete deprecated GammaNamed
msarett
2016-09-08
*
Rename SkColorSpace::GammaNamed to SkColorSpace::RenderTargetGamma
msarett
2016-09-07
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