diff options
author | robertphillips <robertphillips@google.com> | 2016-09-08 09:02:43 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-09-08 09:02:44 -0700 |
commit | 05a4cf59591024d838b204bb0f6fac42598ead28 (patch) | |
tree | 9744866d58622ba2e16ec391cc8859972fbd928f /include | |
parent | 51761d12d00fb1ebe7c63efce91b0e84b4afac5c (diff) |
Add GM/slide to simulate Android-style reveal clip
Hopefully, this will let us play w/ geometric and shader-based solutions.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003
Committed: https://skia.googlesource.com/skia/+/ffac5c4aae18fc706e4077763c190a89c8507fb0
Review-Url: https://codereview.chromium.org/2316593003
Diffstat (limited to 'include')
-rw-r--r-- | include/effects/SkGaussianEdgeShader.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/effects/SkGaussianEdgeShader.h b/include/effects/SkGaussianEdgeShader.h index 59a2889e94..ef54ece56e 100644 --- a/include/effects/SkGaussianEdgeShader.h +++ b/include/effects/SkGaussianEdgeShader.h @@ -19,6 +19,9 @@ public: static sk_sp<SkShader> Make(); SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() + +private: + SkGaussianEdgeShader(); // can't be instantiated }; #endif |