aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/utils
Commit message (Expand)AuthorAge
* Plumb more SkPaintFilterCanvas virtualsGravatar Florin Malita2017-10-12
* Implement getGrContext in SkPaintFilterCanvasGravatar Stan Iliev2017-10-12
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Add missing onDrawDrawable() overrides to utility canvasesGravatar Florin Malita2017-09-22
* Add SK_API to APIs used by the android framework.Gravatar Derek Sollenberger2017-09-21
* remove dead code for STREAM_APIGravatar Mike Reed2017-09-20
* Revert "Revert "use unique_ptr for stream api""Gravatar Mike Reed2017-09-16
* Revert "use unique_ptr for stream api"Gravatar Mike Reed2017-09-15
* use unique_ptr for stream apiGravatar Mike Reed2017-09-15
* Convert NULL and 0 to nullptr.Gravatar Ben Wagner2017-08-28
* clean up useage of SkFloatBitsGravatar Mike Reed2017-08-07
* Compute correct bounds for DrawShadowRec.Gravatar Jim Van Verth2017-07-31
* remove unused SkPoint3 from SkColor.hGravatar Mike Reed2017-07-22
* Add category support to JSON and SkDebugf tracingGravatar Brian Osman2017-07-21
* Add tonal color support for shadows.Gravatar Jim Van Verth2017-06-09
* Remove ambient and spot mask filters.Gravatar Jim Van Verth2017-05-18
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Allow shadow zParams to be applied to affine transformationsGravatar Jim Van Verth2017-05-15
* Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...Gravatar Brian Salomon2017-05-12
* Unify ShadowUtils interfaceGravatar Jim Van Verth2017-05-10
* Remove height functor for shadows and replace with plane equation paramsGravatar Jim Van Verth2017-05-08
* Expose resetForNextPicture in SkNoDrawCanvasGravatar Adrienne Walker2017-05-02
* Add perspective shadowsGravatar Jim Van Verth2017-04-11
* Add height function to shadow tessellators.Gravatar Jim Van Verth2017-03-27
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch""Gravatar Mike Reed2017-03-20
* Revert "remove unused SkMeshUtils and SkBoundaryPatch"Gravatar Stephan Altmueller2017-03-20
* remove unused SkMeshUtils and SkBoundaryPatchGravatar Mike Reed2017-03-20
* remove legacy virtual for vertices, only support object formGravatar Mike Reed2017-03-17
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17
* remove SkPictureUtils.hGravatar Mike Reed2017-03-08
* Make shadow_utils GM use its own SkResourceCacheGravatar Brian Salomon2017-02-23
* Attempt to stabilize shadow_utils GM for replay configsGravatar Brian Salomon2017-02-22
* Make header files idempotent; script to checkGravatar Hal Canary2017-02-13
* Make header files self-sufficientGravatar Hal Canary2017-02-10
* Remove exec bit from source files.Gravatar Ben Wagner2017-02-08
* Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.Gravatar Brian Salomon2017-02-06
* remove unused SkLayerGravatar Mike Reed2017-01-30
* remove clipstack from lua -- deprecatedGravatar Mike Reed2017-01-19
* Split ShadowMaskFilter into separate ambient and spot mask filtersGravatar Jim Van Verth2017-01-16
* Move Android shadow rendering interface to util library.Gravatar Jim Van Verth2017-01-13
* support external raster handlesGravatar Mike Reed2017-01-10
* helper to convert CGImage -> SkImageGravatar Mike Reed2016-12-21
* Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"Gravatar Mike Reed2016-12-09
* remove SK_SUPPORT_LEGACY_CLIP_REGIONOPSGravatar Mike Reed2016-12-08
* no need for SK_SUPPORT_LEGACY_CANVAS_IS_REFCNT anymoreGravatar Mike Reed2016-12-07
* Add no-op draw overrides to SkNoDrawCanvasGravatar Florin Malita2016-12-05