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Commit message (
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Author
Age
*
Remove tonal color from DrawShadow internals
Jim Van Verth
2018-01-19
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Make SkImageGeneratorCG apply encoded origin
Leon Scroggins III
2017-11-03
*
Plumb more SkPaintFilterCanvas virtuals
Florin Malita
2017-10-12
*
Implement getGrContext in SkPaintFilterCanvas
Stan Iliev
2017-10-12
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
Add missing onDrawDrawable() overrides to utility canvases
Florin Malita
2017-09-22
*
Add SK_API to APIs used by the android framework.
Derek Sollenberger
2017-09-21
*
remove dead code for STREAM_API
Mike Reed
2017-09-20
*
Revert "Revert "use unique_ptr for stream api""
Mike Reed
2017-09-16
*
Revert "use unique_ptr for stream api"
Mike Reed
2017-09-15
*
use unique_ptr for stream api
Mike Reed
2017-09-15
*
Convert NULL and 0 to nullptr.
Ben Wagner
2017-08-28
*
clean up useage of SkFloatBits
Mike Reed
2017-08-07
*
Compute correct bounds for DrawShadowRec.
Jim Van Verth
2017-07-31
*
remove unused SkPoint3 from SkColor.h
Mike Reed
2017-07-22
*
Add category support to JSON and SkDebugf tracing
Brian Osman
2017-07-21
*
Add tonal color support for shadows.
Jim Van Verth
2017-06-09
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
move shadows to device virtual
Mike Reed
2017-05-17
*
Allow shadow zParams to be applied to affine transformations
Jim Van Verth
2017-05-15
*
Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has ...
Brian Salomon
2017-05-12
*
Unify ShadowUtils interface
Jim Van Verth
2017-05-10
*
Remove height functor for shadows and replace with plane equation params
Jim Van Verth
2017-05-08
*
Expose resetForNextPicture in SkNoDrawCanvas
Adrienne Walker
2017-05-02
*
Add perspective shadows
Jim Van Verth
2017-04-11
*
Add height function to shadow tessellators.
Jim Van Verth
2017-03-27
*
Mark overridden destructors with 'override' and remove 'virtual'
Brian Salomon
2017-03-22
*
Revert "Revert "remove unused SkMeshUtils and SkBoundaryPatch""
Mike Reed
2017-03-20
*
Revert "remove unused SkMeshUtils and SkBoundaryPatch"
Stephan Altmueller
2017-03-20
*
remove unused SkMeshUtils and SkBoundaryPatch
Mike Reed
2017-03-20
*
remove legacy virtual for vertices, only support object form
Mike Reed
2017-03-17
*
Revert[2] "More SkVertices implementation work""
Mike Reed
2017-03-17
*
Revert "More SkVertices implementation work"
Mike Reed
2017-03-17
*
More SkVertices implementation work
Mike Reed
2017-03-17
*
remove SkPictureUtils.h
Mike Reed
2017-03-08
*
Make shadow_utils GM use its own SkResourceCache
Brian Salomon
2017-02-23
*
Attempt to stabilize shadow_utils GM for replay configs
Brian Salomon
2017-02-22
*
Make header files idempotent; script to check
Hal Canary
2017-02-13
*
Make header files self-sufficient
Hal Canary
2017-02-10
*
Remove exec bit from source files.
Ben Wagner
2017-02-08
*
Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.
Brian Salomon
2017-02-06
*
remove unused SkLayer
Mike Reed
2017-01-30
*
remove clipstack from lua -- deprecated
Mike Reed
2017-01-19
*
Split ShadowMaskFilter into separate ambient and spot mask filters
Jim Van Verth
2017-01-16
*
Move Android shadow rendering interface to util library.
Jim Van Verth
2017-01-13
*
support external raster handles
Mike Reed
2017-01-10
*
helper to convert CGImage -> SkImage
Mike Reed
2016-12-21
*
Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
*
Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS"
Mike Reed
2016-12-09
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