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* Remove some unnecessary #includes of SkImageFilter.hGravatar senorblanco2016-04-22
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Revise WSI setup.Gravatar jvanverth2016-04-21
* Update min Vulkan version to 1.0.8.0, and fix various bugsGravatar egdaniel2016-04-21
* Refactor how we store and use samplers in GaneshGravatar egdaniel2016-04-20
* Enable NV_path_rendering in the Null GL.Gravatar svaisanen2016-04-20
* Modernize and trim down SkOnce.Gravatar mtklein2016-04-18
* Remove GrTextureStorageAllocator. This was added from Chromium but never used...Gravatar bsalomon2016-04-13
* Tweak distance field path renderer behavior in gamma-correct mode to matchGravatar brianosman2016-04-13
* Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriateGravatar brianosman2016-04-13
* Implement texel buffersGravatar cdalton2016-04-11
* Add GLSL support for texelFetchGravatar cdalton2016-04-11
* Infer sampler precision from pixel configGravatar cdalton2016-04-11
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Appease valgrind wrt testing code initializationGravatar robertphillips2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Expose GrGLAssembleInterfaceGravatar bsalomon2016-03-31
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Revert of Move SkGLContext and some GrGLInterface implementations to skgputes...Gravatar robertphillips2016-03-30
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Remove the GrGLInterface callback mechanism.Gravatar bsalomon2016-03-28
* Add WSI functions to GrVkInterfaceGravatar jvanverth2016-03-28
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* added support for glMinSampleShadingGravatar ethannicholas2016-03-25
* Revise layer, extension and feature setup for VulkanGravatar jvanverth2016-03-25
* Require sRGB write control for sRGB support. Add flag to GrPaint to suppress ...Gravatar brianosman2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* GrVkGpu initialization cleanup.Gravatar jvanverth2016-03-23
* Make max number of vertex attributes be checked dynamicallyGravatar bsalomon2016-03-23
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-21
* Enable extension support and debug layer.Gravatar jvanverth2016-03-18
* Store null GL context's state in interface objectGravatar bsalomon2016-03-18
* Implement Vulkan GrBackendObject for textures.Gravatar jvanverth2016-03-18
* Revert of sRGB support in Ganesh. Several pieces: (patchset #12 id:220001 of ...Gravatar brianosman2016-03-17
* sRGB support in Ganesh. Several pieces:Gravatar brianosman2016-03-17
* Use std::unique_ptr.Gravatar mtklein2016-03-16
* Revert of Use std::unique_ptr. (patchset #10 id:170001 of https://codereview....Gravatar mtklein2016-03-16
* Use std::unique_ptr.Gravatar mtklein2016-03-16
* Add caps and GL API for buffer textureGravatar cdalton2016-03-11
* Add sampler precision to GrTextureAccessGravatar cdalton2016-03-11
* Add support for vertex and geometry shader texturesGravatar cdalton2016-03-11
* Add deferred texture upload API.Gravatar bsalomon2016-03-11
* Revert of Use std::unique_ptr. (patchset #8 id:130001 of https://codereview.c...Gravatar mtklein2016-03-11
* Use std::unique_ptr.Gravatar mtklein2016-03-11
* Revert of Use std::unique_ptr. (patchset #7 id:120001 of https://codereview.c...Gravatar mtklein2016-03-10
* Remove version checks for _MSC_VER < 1800 (msvs2013).Gravatar bungeman2016-03-10