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GrTypesPriv.h
Commit message (
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Author
Age
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...
robertphillips
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Convert GrClip to an abstract base class
cdalton
2016-05-13
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Implement texel buffers
cdalton
2016-04-11
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-07
*
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...
mtklein
2016-04-06
*
Track GL buffer state based on unique resource ID
cdalton
2016-04-06
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Add sampler precision to GrTextureAccess
cdalton
2016-03-11
*
Add support for 2x2 matrices
cdalton
2016-03-07
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-22
*
Revert of Use unorm shorts for texture coordinates when rendering text. (patc...
jvanverth
2016-02-19
*
Use unorm shorts for texture coordinates when rendering text.
jvanverth
2016-02-19
*
Move SkTArray to include/private.
bungeman
2016-02-17
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Improve GLSL integer support
cdalton
2016-02-08
*
Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...
dcheng
2016-02-06
*
Improve GLSL integer support
cdalton
2016-02-05
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Beginning of support for texture rectangles.
bsalomon
2016-01-14
*
Move some program building utils from GL to GLSL
egdaniel
2016-01-13
*
Add a class representing texture swizzle.
bsalomon
2016-01-08
*
Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...
mtklein
2016-01-08
*
Add a class representing texture swizzle.
bsalomon
2016-01-08
*
More framework support for TransferBuffers
jvanverth
2016-01-05
*
Take care fall-through case of switch in skia
tzik
2016-01-05
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-22
*
Revert of Initial version of external_oes texture support and unit test (patc...
bsalomon
2015-11-20
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-20
*
Store context options on caps.
bsalomon
2015-05-22
*
Revert of Store context options on caps. (patchset #3 id:40001 of https://cod...
bsalomon
2015-05-22
*
Store context options on caps.
bsalomon
2015-05-22
*
add option to supress prints on context
joshualitt
2015-05-12
*
Revert of add option to supress prints on context (patchset #5 id:80001 of ht...
joshualitt
2015-05-12
*
add option to supress prints on context
joshualitt
2015-05-12
*
Move GrAutoLocaleSetter to new file and fix issue with null locale
bsalomon
2015-03-16
*
always reset locale (not just in debug).
Brian Salomon
2015-03-16
*
fix ios build wrt locale?
Brian Salomon
2015-03-16
*
Use C locale for numerics when emitting shaders.
bsalomon
2015-03-16
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
*
Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
*
Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
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