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path: root/include/gpu/GrTypesPriv.h
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* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Rename GrTextureBufferSampler to GrBufferSamplerGravatar csmartdalton2016-11-16
* Rename kTexture2DISampler to kITexture2DSampler.Gravatar Brian Salomon2016-11-16
* Remove static asserts for GrSLType and GrVertexAttribType enum values.Gravatar Brian Salomon2016-11-14
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Add fence support for TransferBuffersGravatar jvanverth2016-09-30
* Improve usage of window rectanglesGravatar csmartdalton2016-09-06
* Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...Gravatar caryclark2016-09-06
* Improve usage of window rectanglesGravatar csmartdalton2016-09-02
* Convert GrAppliedClip interface to builder styleGravatar csmartdalton2016-08-15
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...Gravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Implement texel buffersGravatar cdalton2016-04-11
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Add sampler precision to GrTextureAccessGravatar cdalton2016-03-11
* Add support for 2x2 matricesGravatar cdalton2016-03-07
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-22
* Revert of Use unorm shorts for texture coordinates when rendering text. (patc...Gravatar jvanverth2016-02-19
* Use unorm shorts for texture coordinates when rendering text.Gravatar jvanverth2016-02-19
* Move SkTArray to include/private.Gravatar bungeman2016-02-17
* Add GrShaderFlags enumGravatar cdalton2016-02-11
* Improve GLSL integer supportGravatar cdalton2016-02-08
* Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...Gravatar dcheng2016-02-06
* Improve GLSL integer supportGravatar cdalton2016-02-05
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Beginning of support for texture rectangles.Gravatar bsalomon2016-01-14
* Move some program building utils from GL to GLSLGravatar egdaniel2016-01-13
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...Gravatar mtklein2016-01-08
* Add a class representing texture swizzle.Gravatar bsalomon2016-01-08
* More framework support for TransferBuffersGravatar jvanverth2016-01-05
* Take care fall-through case of switch in skiaGravatar tzik2016-01-05
* Initial version of external_oes texture support and unit testGravatar bsalomon2015-11-22
* Revert of Initial version of external_oes texture support and unit test (patc...Gravatar bsalomon2015-11-20