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path: root/include/gpu/GrCaps.h
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* Workaround for bug in Tegra 3 when uploading to a render targetGravatar bsalomon2016-02-16
* Improve GLSL integer supportGravatar cdalton2016-02-08
* Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...Gravatar dcheng2016-02-06
* Improve GLSL integer supportGravatar cdalton2016-02-05
* Add support for GL_EXT_raster_multisampleGravatar cdalton2016-02-05
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Differentiate maxColorSamples and maxStencilSamples in GrCapsGravatar egdaniel2016-01-15
* Move atomicinc in GrTracing to behind branchGravatar joshualitt2016-01-11
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-08
* Revert of Move config texturability/renderability to config table (patchset #...Gravatar egdaniel2016-01-07
* Move config texturability/renderability to config table.Gravatar bsalomon2016-01-07
* Add check for highp support in Conic effectGravatar robertphillips2015-12-11
* Revert of Enable stencil clipping in mixed sampled render targets (patchset #...Gravatar cdalton2015-11-11
* Readd "immediate" modeGravatar robertphillips2015-11-11
* Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...Gravatar cdalton2015-11-10
* Fix mixed samples stencil clipGravatar cdalton2015-11-09
* Loosen requirements for mixed samples supportGravatar cdalton2015-11-06
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-04
* Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...Gravatar egdaniel2015-11-03
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-03
* Allow max tile size to be overridden separately from max texture size.Gravatar bsalomon2015-11-02
* Remove min texture size supportGravatar bsalomon2015-10-28
* Implement stencil clipping in mixed sampled render targetsGravatar vbuzinov2015-09-30
* Add ANGLE workaround to prefer flushes over VRAM usageGravatar robertphillips2015-08-20
* Use calloc to allocate data that will be uploaded to vertex/index buffers in ...Gravatar bsalomon2015-08-19
* Move some work from backend onClear to base class clearGravatar egdaniel2015-08-06
* SRGB read and write pixels working and unit testGravatar bsalomon2015-07-30
* add drawArraysInstanced to capsGravatar joshualitt2015-06-26
* remove SkInstCntGravatar mtklein2015-06-26
* Refactor GrBufferAllocPools to use resource cacheGravatar robertphillips2015-06-24
* Revert of Refactor GrBufferAllocPools to use resource cache (patchset #15 id:...Gravatar robertphillips2015-06-23
* Refactor GrBufferAllocPools to use resource cacheGravatar robertphillips2015-06-23
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
* Revert of Work around for nexus 6 TexSubImage issue (patchset #4 id:60001 of ...Gravatar joshualitt2015-06-18
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
* Review URL: https://codereview.chromium.org/1166513002Gravatar cdalton2015-06-12
* Init GrGLSLCaps fields from inside GrGLCapsGravatar cdalton2015-06-10
* Set GeometryBufferMapThreshold defaultsGravatar joshualitt2015-06-01
* Stretch small textures up to 16 pixels on PowerVR 54xGravatar bsalomon2015-06-01
* add context override of GeometryBufferMapThresholdGravatar joshualitt2015-05-29
* Add caps overrides to GMsGravatar bsalomon2015-05-27
* Store context options on caps.Gravatar bsalomon2015-05-22
* Revert of Store context options on caps. (patchset #3 id:40001 of https://cod...Gravatar bsalomon2015-05-22
* Store context options on caps.Gravatar bsalomon2015-05-22
* Remove init from GrGLContextInfo and caps classesGravatar bsalomon2015-05-22
* rename GrDrawTargetCaps.h to GrCaps.h and move to includeGravatar bsalomon2015-05-22