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authorGravatar dcheng <dcheng@chromium.org>2016-02-06 15:08:54 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-06 15:08:55 -0800
commitc4d196c9c87f226eb33b8091dc50053c45c4e752 (patch)
treed4850f4715af4c3d5364e311f95fe6524d9a682b /include/gpu/GrCaps.h
parent964eec67760196585954203ba625e440607f7e92 (diff)
Revert of Improve GLSL integer support (patchset #1 id:1 of https://codereview.chromium.org/1669853002/ )
Reason for revert: MSAN bots are unhappy with this change: https://build.chromium.org/p/chromium.memory.fyi/builders/Linux%20ChromeOS%20MSan%20Tests/builds/7068 Original issue's description: > Improve GLSL integer support > > - Adds shader types for uint. > - Adds a cap for integer support. > - Uses glVertexAttribIPointer for integer attribs. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1669853002 > > Committed: https://skia.googlesource.com/skia/+/3a2caf8ecf38124f4ad21a0f6c4dabfcfa17911a TBR=bsalomon@google.com,egdaniel@google.com,ethannicholas@google.com,cdalton@nvidia.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1674813004
Diffstat (limited to 'include/gpu/GrCaps.h')
-rw-r--r--include/gpu/GrCaps.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/gpu/GrCaps.h b/include/gpu/GrCaps.h
index fc682069ea..944fb1481c 100644
--- a/include/gpu/GrCaps.h
+++ b/include/gpu/GrCaps.h
@@ -62,7 +62,6 @@ public:
bool pathRenderingSupport() const { return fPathRenderingSupport; }
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
- bool integerSupport() const { return fIntegerSupport; }
/**
* Get the precision info for a variable of type kFloat_GrSLType, kVec2f_GrSLType, etc in a
@@ -110,7 +109,6 @@ protected:
bool fPathRenderingSupport : 1;
bool fDstReadInShaderSupport : 1;
bool fDualSourceBlendingSupport : 1;
- bool fIntegerSupport : 1;
bool fShaderPrecisionVaries;
PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount];