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SkShader.h
Commit message (
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Author
Age
...
*
re-land hide get/setLocalMatrix
commit-bot@chromium.org
2014-05-12
*
add localmatrix parameter to shader's asNewEffect
commit-bot@chromium.org
2014-05-09
*
Revert of hide get/setLocalMatrix (https://codereview.chromium.org/279563002/)
commit-bot@chromium.org
2014-05-09
*
hide get/setLocalMatrix
commit-bot@chromium.org
2014-05-09
*
add localmatrix-shader
commit-bot@chromium.org
2014-05-07
*
add local-matrix to shader::context
commit-bot@chromium.org
2014-05-06
*
Remove SkShader virtual method validContext
commit-bot@chromium.org
2014-05-05
*
Remove setLocalMatrix calls from picture shader GM.
commit-bot@chromium.org
2014-05-02
*
Revert of Remove setLocalMatrix calls from picture shader GM. (https://codere...
commit-bot@chromium.org
2014-05-02
*
Remove setLocalMatrix calls from picture shader GM.
commit-bot@chromium.org
2014-05-02
*
create struct to hold all the params passed around for shader::context
commit-bot@chromium.org
2014-05-01
*
add default impl for context methods on shader
commit-bot@chromium.org
2014-04-30
*
Move SkShader::fLocalMatrix into SkShader constructor.
commit-bot@chromium.org
2014-04-28
*
Revert of Revert of Extract most of the mutable state of SkShader into a sepa...
commit-bot@chromium.org
2014-04-23
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-23
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-23
*
Fixes for SkPictureShader.
commit-bot@chromium.org
2014-04-21
*
Revert of Extract most of the mutable state of SkShader into a separate Conte...
commit-bot@chromium.org
2014-04-17
*
Extract most of the mutable state of SkShader into a separate Context object.
commit-bot@chromium.org
2014-04-16
*
Initial picture shader implementation
commit-bot@chromium.org
2014-04-08
*
Revert of Initial picture shader implementation (https://codereview.chromium....
commit-bot@chromium.org
2014-04-07
*
Initial picture shader implementation
commit-bot@chromium.org
2014-04-07
*
Allow toString capability to be toggled independent of developer mode.
commit-bot@chromium.org
2014-03-13
*
Add a class to allocate small objects w/o extra calls to new.
commit-bot@chromium.org
2014-03-07
*
remove unused deviceconfig from SkShader
mike@reedtribe.org
2014-02-12
*
Refactor read and write buffers.
commit-bot@chromium.org
2014-01-30
*
Update documentation around drawBitmap and shaders
commit-bot@chromium.org
2013-12-05
*
Initial error handling code
commit-bot@chromium.org
2013-10-23
*
Two and three color GPU gradients without textures.
bsalomon@google.com
2013-09-09
*
alpha threshold bitmap shader
commit-bot@chromium.org
2013-09-06
*
Revert "alpha threshold bitmap shader"
bsalomon@google.com
2013-09-05
*
alpha threshold bitmap shader
commit-bot@chromium.org
2013-09-05
*
Add flag to gradients to interpolate colors in premul space. Experimental API...
reed@google.com
2013-05-24
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-01-26
*
Wrap GrEffects in GrEffectPtr.
bsalomon@google.com
2013-01-16
*
Added print out of SkShader information to debugger
robertphillips@google.com
2013-01-15
*
Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader.
bsalomon@google.com
2013-01-14
*
Fix r6808 fix & some compiler warnings
robertphillips@google.com
2012-12-14
*
Fix compiler warning as error bug
robertphillips@google.com
2012-12-14
*
reland 6798 w/ fix for bitmap-as-mask pixel-locking
reed@google.com
2012-12-13
*
revert 6798 (assert in GM)
reed@google.com
2012-12-13
*
Goal: ensure we always balance lock/unlock pixels calls.
reed@google.com
2012-12-13
*
Make SkShader store localM directly rather than as a separate alloc.
bsalomon@google.com
2012-10-31
*
Rename GrSamplerState to GrEffectStage.
bsalomon@google.com
2012-10-26
*
GrCustomStage Renaming Part 4
bsalomon@google.com
2012-10-24
*
CustomStage Renaming Part 1
bsalomon@google.com
2012-10-24
*
Reland r5963 with two fixes:
bsalomon@google.com
2012-10-16
*
Revert r5962 because of failures.
bsalomon@google.com
2012-10-16
*
Require matrix for custom stage to be set when custom stage is installed.
bsalomon@google.com
2012-10-16
*
Add SkShader::asShadeProc to fast-path the caller when the shader is fast
reed@google.com
2012-10-12
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