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path: root/include/core/SkDraw.h
Commit message (Expand)AuthorAge
* Remove external matrix feature.Gravatar bsalomon@google.com2012-10-08
* move SkTextToPathIter into private headerGravatar reed@google.com2012-08-07
* Fixing the drawing of blurred shodows for hairline paths with software renderingGravatar junov@chromium.org2012-04-04
* Fix scaling issue when drawing text on a path.Gravatar djsollen@google.com2012-03-20
* have paint's measure calls respect verticalGravatar reed@google.com2011-11-10
* Update files to use SK_BUILD_FOR_ANDROID.Gravatar djsollen@google.com2011-11-08
* enable soft clipping (yikes)Gravatar reed@google.com2011-10-24
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* export SkDraw::ComputeRectType() and share that with SkGpuDeviceGravatar reed@google.com2011-04-05
* add dox for drawPath, describing how to interpret the prePathMatrix.Gravatar reed@google.com2011-03-25
* Upstreaming changes from android.Gravatar djsollen@google.com2011-03-14
* add fClipStack optional field to SkDraw (it is always set by canvas)Gravatar reed@google.com2011-02-23
* merge with changes for GPU backendGravatar reed@android.com2010-12-20
* Fix SkDraw::validate to work with vector Devices.Gravatar vandebo@chromium.org2010-10-26
* first cut at event-based test appGravatar reed@android.com2008-12-19
* grab from latest androidGravatar reed@android.com2008-12-17