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* update sampleapp for stroking experimentGravatar caryclark2015-02-18
* fix xcode buildGravatar mtklein2015-02-18
* Revert of Use uint16s for texture coordinates when rendering text. (patchset ...Gravatar reed2015-02-17
* zlib/pdf: remove HaveFlate(), depend on preprocessor definesGravatar halcanary2015-02-17
* SK_NO_FLATEGravatar mtklein2015-02-17
* Use uint16s for texture coordinates when rendering text.Gravatar jvanverth2015-02-17
* Use SkXfermode as public facing enum for GrPorterDuffXPGravatar egdaniel2015-02-17
* remove unneeded prerollGravatar reed2015-02-15
* C++11 Unit Test for RValue semantics.Gravatar halcanary2015-02-13
* Split out methods in GrGpuResource::CacheAccess that can be called outside of...Gravatar bsalomon2015-02-13
* Make SkImageGenerator::getPixels() return an enum.Gravatar scroggo2015-02-13
* Add a templated priority queue class.Gravatar bsalomon2015-02-13
* Adding new benchmark to test image decoding performance.Gravatar msarett2015-02-13
* [SkSVGDevice] Full font family supportGravatar fmalita2015-02-13
* A simple change to move a bunch of stuff out of Gr*Geometry.hGravatar joshualitt2015-02-12
* Stop adding mssse3 & m32/m64 for Android framework.Gravatar scroggo2015-02-12
* Spin off SkTHashTable, SkTHashMap, SkTHashSetGravatar mtklein2015-02-12
* Don't use m32 cflag for x86_64.Gravatar scroggo2015-02-12
* GMs now use batchGravatar joshualitt2015-02-11
* Revert of GMs now use batch (patchset #3 id:40001 of https://codereview.chrom...Gravatar joshualitt2015-02-11
* Add GrGLCreateNullInterface.cpp back to gyp, and put contents in namespace.Gravatar bsalomon2015-02-11
* GMs now use batchGravatar joshualitt2015-02-11
* Support multiple null GL contexts on a thread.Gravatar bsalomon2015-02-11
* Rename GrResourceCache2->GrResourceCacheGravatar bsalomon2015-02-11
* Revert of GYP groudwork for half-float opts support. (patchset #1 id:1 of htt...Gravatar mtklein2015-02-10
* Revert of add dummy avx file so xcode will build (patchset #1 id:1 of https:/...Gravatar mtklein2015-02-10
* add dummy avx file so xcode will buildGravatar reed2015-02-10
* GYP groudwork for half-float opts support.Gravatar mtklein2015-02-10
* Only define SK_CRASH_HANDLER in crash_handler.Gravatar scroggo2015-02-10
* Revert of nanobench: lazily decode bitmaps in .skps. (patchset #1 id:1 of htt...Gravatar mtklein2015-02-09
* nanobench: lazily decode bitmaps in .skps.Gravatar mtklein2015-02-09
* add bench for very big pathsGravatar reed2015-02-06
* Add SkSVGCanvasGravatar fmalita2015-02-06
* Move SVG parser files under {include,src}/svg/parser/Gravatar fmalita2015-02-06
* Rename SkCanvasDrawable to SkDrawable, and make publicGravatar reed2015-02-06
* Revert of rename SkCanvasDrawable to SkDrawable, and make public (patchset #2...Gravatar reed2015-02-06
* rename SkCanvasDrawable to SkDrawable, and make publicGravatar reed2015-02-06
* Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #...Gravatar bsalomon2015-02-06
* migrate more samples over to SkAnimTImerGravatar reed2015-02-05
* Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:2000...Gravatar bsalomon2015-02-05
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-05
* Build in C++11 mode on Unix-like bots.Gravatar mtklein2015-02-05
* Revert of Build in C++11 mode on Unix-like bots. (patchset #4 id:60001 of htt...Gravatar mtklein2015-02-04
* Build in C++11 mode on Unix-like bots.Gravatar mtklein2015-02-04
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1...Gravatar egdaniel2015-02-04
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-03
* Build in C++11 mode on Macs.Gravatar mtklein2015-02-03
* remove remaining parts of SkExampleGravatar caryclark2015-02-03