| Commit message (Collapse) | Author | Age |
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class.
Besides splitting the two classes, there are no logical changes here and mostly moving code around.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/597323002
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This reverts commit 1cea736c3280b6f0553e3eaa598e41370b305b57.
Caused segfaults on all Android devices
R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:
Author: borenet@google.com
Review URL: https://codereview.chromium.org/599493003
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Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix
R=bsalomon@google.com, djsollen@google.com
Author: derekf@osg.samsung.com
Review URL: https://codereview.chromium.org/543363004
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is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
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NOTRY=True
TBR=robertphilips@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/591133003
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https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3a1cb837f73406eeb6ba9771879b5e7.
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/588143004
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https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit
Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/583773004
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BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/551463004
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Use SkImage_Raster with an ImageGenerator instead.
BUG=skia:2948
R=junov@chromium.org, reed@google.com, bsalomon@chromium.org
Author: piotaixr@chromium.org
Review URL: https://codereview.chromium.org/589713002
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Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y)
WRT shader space. Due to the current generic device base impl, that is
not the case.
This is a transitional workaround, pending proper drawTextBlob impls
in SkDevice classes.
R=reed@google.com, robertphillips@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/586743002
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typeface. Loads the paths using the driver's glyph loading routines.
Refactors GrPathRange to accept a PathGenerator class that it uses to
lazily initialize its paths. The client code is no longer expected to
initialize the paths in a GrPathRange; instead it must provide a
PathGenerator* instance to createPathRange().
Adds a new createGlyphs() method to GrPathRendering that creates a
range of glyph paths, indexed by glyph id. GrPathRendering implements
createGlyphs() with a PathGenerator that loads glyph paths using the
skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV()
instead, when possible, to load the glyph paths.
Removes all GlyphPathRange logic from GrStencilAndCoverTextContext.
It instead uses createGlyphs().
BUG=skia:2939
R=bsalomon@google.com, jvanverth@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/563283004
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also add and remove comments to document other attempts to fix this that had drawbacks
R=fmalita@chromium.org
BUG=414409
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/575553003
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This is a bit like a limited SkData, geared to store really tiny byte strings.
This is not hooked up anywhere beyond the new unit test. I did experimentally
plumb it into SkRecord for drawPosTextH: just over 40% of drawPosTextH calls in
our repo can fit into ShortData.
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/573323002
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NOTRY=True
NOTREECHECKS=True
TBR=
Author: reed@google.com
Review URL: https://codereview.chromium.org/574383002
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BUG=skia:
NOTRY=True
R=bungeman@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/577023002
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BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/574333003
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This reverts commit b0a35f7c5d2c4bfeb601e3ac43f412d202a25292.
R=borenet@google.com
TBR=borenet@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/575783003
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/576543005
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https://codereview.chromium.org/572933006/)
Reason for revert:
skia:2944
Original issue's description:
> nanobench: lazily decode bitmaps from SKPs
>
> This makes it considerably cheaper to run SKP recording benchmarks, without
> affecting their measurements and without really affecting SKP playback
> benchmarks at all.
>
> On my machine, running out/Release/nanobench --match skp --config nondrendering
> drops in run time from 6.7s to 2.5s, and the peak RAM usage drops from 129M to 50M.
>
> I'm strongly considering making this lazy decoding the default.
>
> BUG=skia:2944
>
> Committed: https://skia.googlesource.com/skia/+/d664c21a38de98d8db210c46f7a8c4187f1534da
R=robertphillips@google.com, mtklein@chromium.org
TBR=mtklein@chromium.org, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2944
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/554583004
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This reverts commit d99bbb61e58e8bd34db3954147ce1c9166fe4637.
Causing Chrome canary failures as well as failures of Chrome trybots due to
not cleaning up properly after failed DEPS roll attempts.
BUG=skia:
R=bsalomon@google.com, reed@google.com
TBR=bsalomon, reed
Author: borenet@google.com
Review URL: https://codereview.chromium.org/579733003
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R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/545193006
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This makes it considerably cheaper to run SKP recording benchmarks, without
affecting their measurements and without really affecting SKP playback
benchmarks at all.
On my machine, running out/Release/nanobench --match skp --config nondrendering
drops in run time from 6.7s to 2.5s, and the peak RAM usage drops from 129M to 50M.
I'm strongly considering making this lazy decoding the default.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/572933006
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Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.
BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com
Author: jvanverth@google.com
Review URL: https://codereview.chromium.org/568843002
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Measure picture overhead for recording & playback using a Sierpinski fractal (http://skfiddle.com/c/a2b6e60d775543b7c29a5d45d0371c02) with various picture nesting levels.
R=mtklein@google.com, reed@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/566393002
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R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/543623004
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This is the root cause of a Chrome rendering bug when it tiles
layers with masks.
BUG=skia:1291,chromium:401593
R=reed@google.com, mtklein@google.com, junov@chromium.org
Author: dneto@chromium.org
Review URL: https://codereview.chromium.org/568073004
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As usual it's enabled by default in the Skia tree. Will flip in Chrome after this rolls.
BUG=skia:
R=robertphillips@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/573773002
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BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/508663002
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(patchset #2 id:20001 of https://codereview.chromium.org/568913002/)
Reason for revert:
nope, nacl and ubuntu local bots (at least) broken
Original issue's description:
> Add a test that uses C++11 features as a compiler canary.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/86e01df8d1d8848044c3fcc31c1a2008b70fe08c
R=bungeman@google.com, mtklein@chromium.org
TBR=bungeman@google.com, mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/565213008
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BUG=skia:
R=bungeman@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/568913002
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BUG=skia:2926
R=reed@google.com
Author: danakj@chromium.org
Review URL: https://codereview.chromium.org/568493002
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This adds SkResourceCache::Remove() which will remove a resource from
its cache. The resource is required to be unlocked at the time Remove()
is called.
Then SkBitmapCache::Find() makes use of this to Remove() bitmaps from
the cache whose pixels have been evicted. This allows the bitmap to be
re-added to the cache with pixels again.
After this change, background a tab (and discarding all the bitmaps'
contents) no longer disables image caching for those discarded images
once the tab is visible again.
BUG=skia:2926
NOTRY=true
R=reed@android.com, tomhudson@google.com, reed@google.com
Author: danakj@chromium.org
Review URL: https://codereview.chromium.org/561953002
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Today we measure SkPicture playback speed, but not the time it takes to record
the SkPicture. This fixes that by reading SKPs from disk and re-recording them.
On the console, recording shows up first as the nonrendering skp benches,
followed later by the usual playback benches:
maxrss loops min median mean max stddev samples config bench
51M 2 165µs 168µs 169µs 178µs 3% ▆▄▃█▂▄▁▂▁▁ nonrendering tabl_slashdot.skp
57M 1 9.72ms 9.77ms 9.79ms 9.97ms 1% █▂▂▅▃▂▁▄▂▁ nonrendering desk_pokemonwiki.skp
57M 32 2.92µs 2.96µs 3.03µs 3.46µs 6% ▅▁▁▁▁▁▁█▂▁ nonrendering desk_yahoosports.skp
...
147M 1 3.86ms 3.87ms 3.97ms 4.81ms 7% █▁▁▁▁▁▁▁▁▁ 8888 tabl_slashdot.skp_1
147M 1 4.54ms 4.56ms 4.55ms 4.56ms 0% █▅▇▅█▅▂▁▅▁ 565 tabl_slashdot.skp_1
147M 2 3.08ms 3.24ms 4.17ms 8.18ms 50% █▁▁█▁▁▁▁▁▁ gpu tabl_slashdot.skp_1
147M 1 1.61ms 1.62ms 1.69ms 2.33ms 13% █▁▁▁▁▁▁▁▁▁ 8888 desk_pokemonwiki.skp_1
147M 1 1.44ms 1.44ms 1.45ms 1.47ms 1% ▅▂█▂▂▅▁▁▂▁ 565 desk_pokemonwiki.skp_1
...
On skiaperf.com, they'll also be separated out from playback benches by bench_type.
BUG=skia:
R=reed@google.com, mtklein@google.com, jcgregorio@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/559153002
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BUG=skia:
R=mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/551263003
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also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter
BUG=skia:
R=djsollen@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/563563002
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This introduces the SK_HAS_DWRITE_1_H define which may be set at
build time or will be true when WINVER_MAXVER >= 0x0602 .
The dwrite_1.h header is available starting in Windows SDK 8.0.
This change supports users who must still use Windows SDK 7.0.
It also allows for easier local testing of the older interfaces
on newer versions of Windows.
See also: https://bugzilla.mozilla.org/show_bug.cgi?id=1053652
R=george@mozilla.com, mtklein@google.com
Author: bungeman@google.com
Review URL: https://codereview.chromium.org/552383002
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rect, or 1 if it's a hairline
Adds a testcase for stroke rect bug
R=reed@google.com, reed1
BUG=skia:
Author: george@mozilla.com
Review URL: https://codereview.chromium.org/552743004
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BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/560453002
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It's getting tricky to coordinate changes to output for bots with -r,
and -r is not widely used. The suggested alternative is to run skdiff.
BUG=skia:
R=jcgregorio@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/553583004
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This has the nice property of being able to double-check hashes after the fact.
mtklein@mtklein ~/skia (hash-png)> md5sum bad/8888/3x3bitmaprect.png
deede70ab2f34067d461fb4a93332d4c bad/8888/3x3bitmaprect.png
mtklein@mtklein ~/skia (hash-png)> grep 3x3bitmaprect_8888 bad/dm.json
"3x3bitmaprect_8888" : "deede70ab2f34067d461fb4a93332d4c",
I have checked that no two premultiplied colors map to the same unpremultiplied
color (math nerds: unpremultiplication is injective), so a change in
premultiplied SkBitmap will always imply a change in the encoded
unpremultiplied .png. This means, it's safe to hash .pngs; we won't miss
subtle changes.
BUG=skia:
R=jcgregorio@google.com, stephana@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/549203003
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BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/538183002
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BUG=skia:2889
R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/537773004
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R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/540963002
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R=bsalomon@google.com
TBR=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/540543002
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SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.
This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.
Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.
This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.
On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/531653002
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https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.
Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool. Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt). We just create a new SkTaskGroup and wait for that
> to complete. This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places. E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading. They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s). The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/533393002
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SkTaskGroup is like SkThreadPool except the threads stay in
one global pool. Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.
This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt). We just create a new SkTaskGroup and wait for that
to complete. This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places. E.g. we can probably now use these in nanobench
for CPU .skp rendering.
Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading. They'll just ride on the global pool
with all other tests now.
This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.
On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s). The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.
BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/531653002
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Instead as a workaround we will temporarily disable tiling the
few GMs that produce errors with the existing 64-bit ARM toolchain.
BUG=skia:2908
R=mtklein@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/537713002
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R=rmistry@google.com
TBR=bsalomon
Author: reed@google.com
Review URL: https://codereview.chromium.org/536003002
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I think this is sufficiently specialized to keep it in Ganesh for the time being.
R=bsalomon@google.com, mtklein@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/535953002
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