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* extend asAGradient for Conical type (to be implemented by PDF and XPS)Gravatar reed@google.com2012-06-07
* Fix the build for GM.Gravatar scroggo2012-06-06
* Add tiled rendering as an option to GM.Gravatar scroggo@google.com2012-06-06
* Turn more warnings on, includingGravatar caryclark@google.com2012-06-06
* Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix)Gravatar robertphillips@google.com2012-06-05
* Support Mac-Android Cross-CompilationGravatar borenet@google.com2012-06-05
* Reverting r4162Gravatar robertphillips@google.com2012-06-05
* add gm (no images yet) for two-point-radial gradientsGravatar reed@google.com2012-06-05
* Added instance counting system for SkRefCnt-derived objectsGravatar robertphillips@google.com2012-06-05
* Fixed flattening of SkStippleMaskFilterGravatar robertphillips@google.com2012-06-05
* Make the GM tool run GMs through an SkGPipe.Gravatar scroggo@google.com2012-06-04
* --pictureDir foo will load serialized pictures <>.skp from the foo directoryGravatar reed@google.com2012-06-04
* Move GrGpuGL::programUnitTest into its own fileGravatar bsalomon@google.com2012-06-01
* Add SkFontDescriptor for serializing fonts.Gravatar djsollen@google.com2012-05-31
* Add GrGradientEffects files. These implementations will be invoked fromGravatar tomhudson@google.com2012-05-31
* Enable typeface from stream test for Mac.Gravatar bungeman@google.com2012-05-31
* Implement morphology as a custom effectGravatar bsalomon@google.com2012-05-31
* Merge GrGpuGLShaders into its parent class, GrGpuGLGravatar bsalomon@google.com2012-05-31
* Use a single GrDrawState in GrContext for direct and buffered drawingGravatar bsalomon@google.com2012-05-31
* suppress warning on MacGravatar caryclark@google.com2012-05-31
* Add bench to test the performance of creating a picture.Gravatar djsollen@google.com2012-05-30
* arm: First step towards dynamic NEON support.Gravatar digit@google.com2012-05-30
* shape ops work in progress (get rid of some warnings)Gravatar caryclark@google.com2012-05-23
* Converted AAClips SampleApp slide to GM:simpleaaclipGravatar robertphillips@google.com2012-05-22
* ~glyphcache_globals needs to actually delete its cacheGravatar reed@google.com2012-05-21
* shape ops work in progressGravatar caryclark@google.com2012-05-18
* Some refactoring of GrCustomStage and friendsGravatar bsalomon@google.com2012-05-18
* CreateTypefaceFromStream for GDI.Gravatar bungeman@google.com2012-05-18
* change SkChunkAlloc to grow its allocations geometrically (not linearly)Gravatar reed@google.com2012-05-17
* move Release build to -O3 (from -O2)Gravatar reed@google.com2012-05-17
* WeakRefCntGravatar bungeman@google.com2012-05-16
* Debug Windows compiler complaint fixesGravatar robertphillips@google.com2012-05-14
* Add bench and test for SkRefCnt.Gravatar bungeman@google.com2012-05-14
* Extract ShaderCodeSegments from GrGLProgram into a new class,Gravatar tomhudson@google.com2012-05-11
* Remove tesselated path renderer and supporting code, glu, and libtess targetGravatar bsalomon@google.com2012-05-11
* Set no rtti option to avoid warnings on Android.Gravatar djsollen@google.com2012-05-11
* Move convolution from code in GrGLProgram to new GrConvolutionEffectGravatar tomhudson@google.com2012-05-10
* Added stack to AA clip mask cacheGravatar robertphillips@google.com2012-05-09
* Move GL function prototype typdefs to a separate headerGravatar bsalomon@google.com2012-05-07
* shape ops work in progressGravatar caryclark@google.com2012-05-07
* impl SkTLS for windows, refactoring to share code with pthread implGravatar reed@google.com2012-05-07
* Make GrGLDefines.h be a private headerGravatar bsalomon@google.com2012-05-07
* Move function decls and macros out of public headers that are meant for inter...Gravatar bsalomon@google.com2012-05-07
* add bench for SkPath::Iter and SkPath::RawIterGravatar reed@google.com2012-05-07
* add gm for dashing variationsGravatar reed@google.com2012-05-04
* add initial bench for dashing (more work to do)Gravatar reed@google.com2012-05-04
* recreate http://codereview.appspot.com/6131051/ in svn instead of gitGravatar epoger@google.com2012-05-03
* Added GM test to stress test the texture unit/sampler allocationGravatar robertphillips@google.com2012-05-02
* Second half of refactoring to move SW path rendering to GrPathRendererGravatar robertphillips@google.com2012-05-01
* Re-adding red texture support (by rolling back r3800)Gravatar robertphillips@google.com2012-04-30