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authorGravatar scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-06 21:07:10 +0000
committerGravatar scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-06 21:07:10 +0000
commit72c9672ce274a3b6cb40800d66374edf25b157a3 (patch)
treec7b5298b2f1ece7d390b393763dc99274fad55fe /gyp
parent47059542e7aa153926377456a6c611e55c8e428c (diff)
Add tiled rendering as an option to GM.
Use an SkGPipe to play back drawing into tiles. This will help us to debug differences in drawing while tiled. Pass --tiledPipe to gm to use the tiled pipe. Review URL: https://codereview.appspot.com/6295050 git-svn-id: http://skia.googlecode.com/svn/trunk@4199 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gyp')
-rw-r--r--gyp/gm.gyp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gyp/gm.gyp b/gyp/gm.gyp
index 980c199bdc..c3f359c37e 100644
--- a/gyp/gm.gyp
+++ b/gyp/gm.gyp
@@ -17,6 +17,8 @@
'../gm/gm.cpp',
'../gm/gmmain.cpp',
'../gm/system_preferences_default.cpp',
+ '../src/pipe/utils/SamplePipeControllers.h',
+ '../src/pipe/utils/SamplePipeControllers.cpp',
],
'dependencies': [
'core.gyp:core',