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author | 2012-06-06 21:07:10 +0000 | |
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committer | 2012-06-06 21:07:10 +0000 | |
commit | 72c9672ce274a3b6cb40800d66374edf25b157a3 (patch) | |
tree | c7b5298b2f1ece7d390b393763dc99274fad55fe /gyp | |
parent | 47059542e7aa153926377456a6c611e55c8e428c (diff) |
Add tiled rendering as an option to GM.
Use an SkGPipe to play back drawing into tiles.
This will help us to debug differences in drawing
while tiled.
Pass --tiledPipe to gm to use the tiled pipe.
Review URL: https://codereview.appspot.com/6295050
git-svn-id: http://skia.googlecode.com/svn/trunk@4199 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gyp')
-rw-r--r-- | gyp/gm.gyp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/gyp/gm.gyp b/gyp/gm.gyp index 980c199bdc..c3f359c37e 100644 --- a/gyp/gm.gyp +++ b/gyp/gm.gyp @@ -17,6 +17,8 @@ '../gm/gm.cpp', '../gm/gmmain.cpp', '../gm/system_preferences_default.cpp', + '../src/pipe/utils/SamplePipeControllers.h', + '../src/pipe/utils/SamplePipeControllers.cpp', ], 'dependencies': [ 'core.gyp:core', |