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* Revert of skstd -> std for unique_ptr (patchset #17 id:320001 of https://code...Gravatar mtklein2015-12-02
* skstd -> std for unique_ptrGravatar mtklein2015-12-02
* Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...Gravatar mtklein2015-11-30
* skstd -> std for unique_ptrGravatar mtklein2015-11-30
* Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...Gravatar mtklein2015-11-23
* skstd -> std for unique_ptrGravatar mtklein2015-11-23
* Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...Gravatar mtklein2015-11-16
* skstd -> std for unique_ptrGravatar mtklein2015-11-16
* Replace SkFunction with std::functionGravatar mtklein2015-11-12
* Extract glyph find and position code in preparation to use it in XPS and GPU ...Gravatar herb2015-11-09
* Move SkChecksum::Murmur3 out of the header.Gravatar mtklein2015-10-21
* Add SkTTopoSortGravatar robertphillips2015-10-19
* SkRemoteGravatar mtklein2015-10-16
* Implement SkLocalMatrixImageFilter.Gravatar senorblanco2015-10-14
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Remove duplicate .cpp which should have been a .hGravatar herb2015-10-06
* Add more .h files to the .gypiGravatar herb2015-10-05
* Add some of my favorite headers to gyp.Gravatar herb2015-09-30
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Unify ThreadID.Gravatar herb2015-09-29
* Move Mutexy things to private.Gravatar herb2015-09-29
* Revert of Revert[2] of add ImageShader, sharing code with its Bitmap cousin (...Gravatar reed2015-09-28
* Revert of change pixel-serializer to support reencoding existing data (patchs...Gravatar reed2015-09-28
* change pixel-serializer to support reencoding existing dataGravatar reed2015-09-28
* Revert[2] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-25
* Revert "Revert of remove unused SkCachingPixelRef (patchset #1 id:1 of https:...Gravatar reed2015-09-24
* Revert of remove unused SkCachingPixelRef (patchset #1 id:1 of https://codere...Gravatar benjaminwagner2015-09-23
* remove unused SkCachingPixelRefGravatar reed2015-09-23
* Revert of add ImageShader, sharing code with its Bitmap cousin (patchset #10 ...Gravatar tomhudson2015-09-18
* add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-18
* move SkBitmapProvider to its own fileGravatar reed2015-09-15
* Use SkImageCacherator in SkImagesGravatar reed2015-09-10
* Update SkLightingShader to support rotationGravatar robertphillips2015-08-20
* Revert "Update SkLightingShader to support rotation"Gravatar robertphillips2015-08-19
* Move SkTemplates.h to private.Gravatar bungeman2015-08-19
* Update SkLightingShader to support rotationGravatar robertphillips2015-08-19
* Revert[8] "move some public headers into private"Gravatar reed2015-08-17
* Revert[7] "move some public headers into private"Gravatar reed2015-08-15
* Revert[6] "move some public headers into private"Gravatar reed2015-08-15
* Extend SkImageGenerator to support natively generated GrTextures. As part of ...Gravatar reed2015-08-13
* Revert "Revert[4] "move some public headers into private""Gravatar reed2015-08-12
* Revert[4] "move some public headers into private"Gravatar reed2015-08-12
* Revert[3] "move some public headers into private"Gravatar reed2015-08-12
* Revert[2] "move some public headers into private"Gravatar reed2015-08-12
* Revert "move some public headers into private"Gravatar reed2015-08-11
* move some public headers into privateGravatar reed2015-08-11
* Moved common cross-project functionality out from SkTraceEvent.h into SkTrace...Gravatar oysteine2015-08-05
* SkPictureImageGeneratorGravatar fmalita2015-08-04
* Lay groundwork for SkOpts.Gravatar mtklein2015-07-30
* Move non-trivial constructors out-of-line.Gravatar mtklein2015-07-29