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Author
Age
*
Revert of skstd -> std for unique_ptr (patchset #17 id:320001 of https://code...
mtklein
2015-12-02
*
skstd -> std for unique_ptr
mtklein
2015-12-02
*
Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...
mtklein
2015-11-30
*
skstd -> std for unique_ptr
mtklein
2015-11-30
*
Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...
mtklein
2015-11-23
*
skstd -> std for unique_ptr
mtklein
2015-11-23
*
Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...
mtklein
2015-11-16
*
skstd -> std for unique_ptr
mtklein
2015-11-16
*
Replace SkFunction with std::function
mtklein
2015-11-12
*
Extract glyph find and position code in preparation to use it in XPS and GPU ...
herb
2015-11-09
*
Move SkChecksum::Murmur3 out of the header.
mtklein
2015-10-21
*
Add SkTTopoSort
robertphillips
2015-10-19
*
SkRemote
mtklein
2015-10-16
*
Implement SkLocalMatrixImageFilter.
senorblanco
2015-10-14
*
Remove image usage type enum. Use GrTextureParams instead.
bsalomon
2015-10-12
*
Remove duplicate .cpp which should have been a .h
herb
2015-10-06
*
Add more .h files to the .gypi
herb
2015-10-05
*
Add some of my favorite headers to gyp.
herb
2015-09-30
*
Revert[4] of add ImageShader, sharing code with its Bitmap cousin
reed
2015-09-30
*
Unify ThreadID.
herb
2015-09-29
*
Move Mutexy things to private.
herb
2015-09-29
*
Revert of Revert[2] of add ImageShader, sharing code with its Bitmap cousin (...
reed
2015-09-28
*
Revert of change pixel-serializer to support reencoding existing data (patchs...
reed
2015-09-28
*
change pixel-serializer to support reencoding existing data
reed
2015-09-28
*
Revert[2] of add ImageShader, sharing code with its Bitmap cousin
reed
2015-09-25
*
Revert "Revert of remove unused SkCachingPixelRef (patchset #1 id:1 of https:...
reed
2015-09-24
*
Revert of remove unused SkCachingPixelRef (patchset #1 id:1 of https://codere...
benjaminwagner
2015-09-23
*
remove unused SkCachingPixelRef
reed
2015-09-23
*
Revert of add ImageShader, sharing code with its Bitmap cousin (patchset #10 ...
tomhudson
2015-09-18
*
add ImageShader, sharing code with its Bitmap cousin
reed
2015-09-18
*
move SkBitmapProvider to its own file
reed
2015-09-15
*
Use SkImageCacherator in SkImages
reed
2015-09-10
*
Update SkLightingShader to support rotation
robertphillips
2015-08-20
*
Revert "Update SkLightingShader to support rotation"
robertphillips
2015-08-19
*
Move SkTemplates.h to private.
bungeman
2015-08-19
*
Update SkLightingShader to support rotation
robertphillips
2015-08-19
*
Revert[8] "move some public headers into private"
reed
2015-08-17
*
Revert[7] "move some public headers into private"
reed
2015-08-15
*
Revert[6] "move some public headers into private"
reed
2015-08-15
*
Extend SkImageGenerator to support natively generated GrTextures. As part of ...
reed
2015-08-13
*
Revert "Revert[4] "move some public headers into private""
reed
2015-08-12
*
Revert[4] "move some public headers into private"
reed
2015-08-12
*
Revert[3] "move some public headers into private"
reed
2015-08-12
*
Revert[2] "move some public headers into private"
reed
2015-08-12
*
Revert "move some public headers into private"
reed
2015-08-11
*
move some public headers into private
reed
2015-08-11
*
Moved common cross-project functionality out from SkTraceEvent.h into SkTrace...
oysteine
2015-08-05
*
SkPictureImageGenerator
fmalita
2015-08-04
*
Lay groundwork for SkOpts.
mtklein
2015-07-30
*
Move non-trivial constructors out-of-line.
mtklein
2015-07-29
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