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path:
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gpu
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src
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GrGpuGLShaders2.cpp
Commit message (
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Author
Age
*
Remove previous shader generator class. No longer compiles due to elimination...
bsalomon@google.com
2011-05-09
*
Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.
bsalomon@google.com
2011-05-05
*
Fix warnings.
bsalomon@google.com
2011-04-28
*
SSSA for drawVerts, cleanup determination of when stage is enabled
bsalomon@google.com
2011-04-26
*
Fix copy/paste bug that causes stage 0 sample mode to be used for all stages
bsalomon@google.com
2011-04-22
*
Fix mask from change r1155. (I blame the mistake on skipping afternoon coffee...
bsalomon@google.com
2011-04-20
*
Adds a build flag for GL to never use vertex attributes that don't have per-v...
bsalomon@google.com
2011-04-19
*
Adds read pixels to GrTexture and GrRenderTarget
bsalomon@google.com
2011-04-05
*
Remove the compile-time selection of the GL implementation based on the
twiz@google.com
2011-03-18
*
This CL removes all dependencies on GL headers across all of Ganesh. New
twiz@google.com
2011-03-18
*
Make flush discardable and lazily reset context
bsalomon@google.com
2011-03-10
*
Fixups for clipstack, convexity test for paths.
bsalomon@google.com
2011-03-04
*
Make a separate path renderer object. Move enum types to GrTypes.h
bsalomon@google.com
2011-02-22
*
Hide alloc size vs content size below API
bsalomon@google.com
2011-02-17
*
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...
bsalomon@google.com
2011-02-14
*
git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-...
bsalomon@google.com
2011-02-11
*
Make aggressive shader opts an option in GrUserConfig.h. Currently just contr...
bsalomon@google.com
2011-02-02
*
initialize int var-args to placate chrome's runtime check
reed@google.com
2011-01-31
*
replace UINT32_MAX with portable macro
reed@google.com
2011-01-28
*
fix warnings, including using GrTCast<> to go from &Obj -> uint32_t*
reed@google.com
2011-01-26
*
Increase number of stages from 1 to 2
bsalomon@google.com
2011-01-24
*
Remove notion of default rendertarget. This doesn't map well to usage pattern...
bsalomon@google.com
2011-01-18
*
Use macro to call gl.
bsalomon@google.com
2011-01-13
*
Towards issue #106
bsalomon@google.com
2011-01-13
*
Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
bsalomon@google.com
2011-01-05
*
Force bool StageDesc to be a byte so that our memcmp equality test will work....
bsalomon@google.com
2010-12-22
*
add gpu backend (not hooked up yet)
reed@google.com
2010-12-22